SAP_Car_Crusher_1_PBR

<kuid:439337:118306>

Author: MSGSapper
Kind: scenery
Build: 4.7
Size: 143.99MB
Uploaded: 2025-06-11
Downloads:
9
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1
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SAP_Car_Crusher_1_PBR

A detailed and weathered semi-trailer mounted hydraulic car crusher done as a static scenery item. Excellent for use in recycling facilities, junk yards and salvage yards! Uses high quality non-parallax textures. Height adjustable. Has LOD 0 to 4. Poly count at LOD0 = 221762.

    SAP_Car_Crusher_1_PBR
  • config.txt 2.57KB
  • glass_dirty.png 163.64KB
  • glass_dirty.texture.txt 57 bytes
  • rubber1_albedo.png 6.99MB
  • rubber1_albedo.texture.txt 63 bytes
  • rubber1_normal.png 7.51MB
  • rubber1_normal.texture.txt 121 bytes
  • rubber1_parameters.png 7.13MB
  • rubber1_parameters.texture.txt 104 bytes
  • rubber_hose_albedo.png 1.82MB
  • rubber_hose_albedo.texture.txt 71 bytes
  • rubber_hose_normal.png 2.06MB
  • rubber_hose_normal.texture.txt 129 bytes
  • rubber_hose_parameters.png 1.80MB
  • rubber_hose_parameters.texture.txt 112 bytes
  • steel_black_tarnished_albedo.png 5.36MB
  • steel_black_tarnished_albedo.texture.txt 91 bytes
  • steel_black_tarnished_normal.png 6.12MB
  • steel_black_tarnished_normal.texture.txt 149 bytes
  • steel_black_tarnished_parameters.png 5.88MB
  • steel_black_tarnished_parameters.texture.txt 132 bytes
  • steel_blue_tarnished_albedo.png 5.78MB
  • steel_blue_tarnished_albedo.texture.txt 89 bytes
  • steel_blue_tarnished_normal.png 6.79MB
  • steel_blue_tarnished_normal.texture.txt 147 bytes
  • steel_blue_tarnished_parameters.png 5.99MB
  • steel_blue_tarnished_parameters.texture.txt 130 bytes
  • steel_chrome_albedo.png 2.15MB
  • steel_chrome_albedo.texture.txt 73 bytes
  • steel_chrome_normal.png 544.19KB
  • steel_chrome_normal.texture.txt 131 bytes
  • steel_chrome_parameters.png 2.34MB
  • steel_chrome_parameters.texture.txt 114 bytes
  • steel_red_tarnished_albedo.png 5.16MB
  • steel_red_tarnished_albedo.texture.txt 87 bytes
  • steel_red_tarnished_normal.png 5.66MB
  • steel_red_tarnished_normal.texture.txt 145 bytes
  • steel_red_tarnished_parameters.png 5.55MB
  • steel_red_tarnished_parameters.texture.txt 128 bytes
  • steel_tarnished_albedo.png 6.25MB
  • steel_tarnished_albedo.texture.txt 79 bytes
  • steel_tarnished_normal.png 7.79MB
  • steel_tarnished_normal.texture.txt 137 bytes
  • steel_tarnished_parameters.png 7.47MB
  • steel_tarnished_parameters.texture.txt 120 bytes
  • steel_yellow_tarnished_albedo.png 5.58MB
  • steel_yellow_tarnished_albedo.texture.txt 93 bytes
  • steel_yellow_tarnished_normal.png 5.68MB
  • steel_yellow_tarnished_normal.texture.txt 151 bytes
  • steel_yellow_tarnished_parameters.png 6.29MB
  • steel_yellow_tarnished_parameters.texture.txt 134 bytes
  • structure_lod0.trainzmesh 9.64MB
  • structure_lod1.trainzmesh 7.38MB
  • structure_lod2.trainzmesh 6.04MB
  • structure_lod3.trainzmesh 4.36MB
  • structure_lod4.trainzmesh 2.72MB
  • thumbnail.jpg 21.53KB

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 221749, 1: 175194, 2: 133063, 3: 88714, 4: 44366, 5: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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