SAP_VTruck_7_PBR
<kuid:439337:119876>
| Author: | MSGSapper |
| Kind: | scenery |
| Build: | 4.7 |
| Size: | 89.16MB |
| Uploaded: | 2026-01-27 |
| Downloads: |
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SAP_VTruck_7_PBR
A detailed sandstone white 1953 Ford F100 panel van truck for a railroad maintenance of way department done as a static scenery item. Height adjustable. This asset may also be used by others as an 'attachment effect' mesh asset. May be re-skinned (see the license) and the Blender FBX file has been included for this purpose. Has LOD 0 to 3 Poly count at LOD0 = 62751
Author: MSGSapper
- SAP_VTruck_7_PBR
- car_black_plastic_albedo.png 1.83MB
- car_black_plastic_albedo.texture.txt 83 bytes
- car_black_plastic_normal.png 2.35MB
- car_black_plastic_normal.texture.txt 141 bytes
- car_black_plastic_parameters.png 3.61MB
- car_black_plastic_parameters.texture.txt 124 bytes
- car_chrome_polished_albedo.png 1.19MB
- car_chrome_polished_albedo.texture.txt 87 bytes
- car_chrome_polished_normal.png 61.73KB
- car_chrome_polished_normal.texture.txt 145 bytes
- car_chrome_polished_parameters.png 2.39MB
- car_chrome_polished_parameters.texture.txt 128 bytes
- car_shiny_sandstone_white_albedo.png 374.67KB
- car_shiny_sandstone_white_albedo.texture.txt 97 bytes
- car_shiny_sandstone_white_normal.png 2.69MB
- car_shiny_sandstone_white_normal.texture.txt 155 bytes
- car_shiny_sandstone_white_parameters.png 848.24KB
- car_shiny_sandstone_white_parameters.texture.txt 138 bytes
- car_vinyl_dark_albedo.png 4.05MB
- car_vinyl_dark_albedo.texture.txt 77 bytes
- car_vinyl_dark_normal.png 3.10MB
- car_vinyl_dark_normal.texture.txt 135 bytes
- car_vinyl_dark_parameters.png 4.54MB
- car_vinyl_dark_parameters.texture.txt 118 bytes
- config.txt 2.45KB
- fabric_albedo.png 3.25MB
- fabric_albedo.texture.txt 59 bytes
- fabric_normal.png 5.41MB
- fabric_normal.texture.txt 117 bytes
- fabric_parameters.png 6.83MB
- fabric_parameters.texture.txt 100 bytes
- mow_sign.png 735.59KB
- mow_sign.texture.txt 49 bytes
- panel_van_speedo.png 404.36KB
- panel_van_speedo.texture.txt 65 bytes
- radiator.png 3.53MB
- radiator.texture.txt 49 bytes
- steel_black_tarnished_albedo.png 5.36MB
- steel_black_tarnished_albedo.texture.txt 91 bytes
- steel_black_tarnished_normal.png 6.12MB
- steel_black_tarnished_normal.texture.txt 149 bytes
- steel_black_tarnished_parameters.png 5.88MB
- steel_black_tarnished_parameters.texture.txt 132 bytes
- structure.lm.txt 337 bytes
- structure_lod0.fbx 2.43MB
- structure_lod0.trainzmesh 2.91MB
- structure_lod1.trainzmesh 2.50MB
- structure_lod2.trainzmesh 2.08MB
- structure_lod3.trainzmesh 1.57MB
- thumbnail.jpg 18.24KB
- tires_albedo.png 1.58MB
- tires_albedo.texture.txt 57 bytes
- tires_normal.png 1.29MB
- tires_normal.texture.txt 115 bytes
- tires_parameters.png 2.72MB
- tires_parameters.texture.txt 98 bytes
- wheels_albedo.png 2.80MB
- wheels_albedo.texture.txt 59 bytes
- wheels_normal.png 3.04MB
- wheels_normal.texture.txt 117 bytes
- wheels_parameters.png 4.58MB
- wheels_parameters.texture.txt 100 bytes
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 62751, 1: 49603, 2: 37708, 3: 25186, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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