SAP_Bomb_Loader_MJ1B_2_PBR

SAP_Bomb_Loader_MJ1B_2_PBR

<kuid:439337:120716>

Author: MSGSapper
Kind: scenery
Build: 4.7
Size: 89.00MB
Uploaded: 2026-03-10
Downloads:
2
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SAP_Bomb_Loader_MJ1B_2_PBR

A very detailed and weathered USAF MJ-1B bomb/missile loader carrying a little boy atomic bomb done as a static scenery object. Height adjustable. Uses high quality non-parallax PBR textures. Has LOD 0 to 3. Poly count at LOD0 = 59636 triangles.

Author: MSGSapper

    SAP_Bomb_Loader_MJ1B_2_PBR
  • black_grate.png 1.62MB
  • black_grate.texture.txt 55 bytes
  • config.txt 2.29KB
  • head_light.png 1.21MB
  • head_light.texture.txt 53 bytes
  • littleboy_albedo.png 3.70MB
  • littleboy_albedo.texture.txt 67 bytes
  • littleboy_normal.png 7.06MB
  • littleboy_normal.texture.txt 125 bytes
  • littleboy_parameters.png 5.81MB
  • littleboy_parameters.texture.txt 108 bytes
  • olive_drab_metallic_albedo.png 3.48MB
  • olive_drab_metallic_albedo.texture.txt 87 bytes
  • olive_drab_metallic_normal.png 2.48MB
  • olive_drab_metallic_normal.texture.txt 145 bytes
  • olive_drab_metallic_parameters.png 4.43MB
  • olive_drab_metallic_parameters.texture.txt 128 bytes
  • panel2.png 1.47MB
  • panel2.texture.txt 45 bytes
  • rubber_black_smooth_albedo.png 4.71MB
  • rubber_black_smooth_albedo.texture.txt 87 bytes
  • rubber_black_smooth_normal.png 4.28MB
  • rubber_black_smooth_normal.texture.txt 145 bytes
  • rubber_black_smooth_parameters.png 4.06MB
  • rubber_black_smooth_parameters.texture.txt 128 bytes
  • rubber_hose_albedo.png 1.82MB
  • rubber_hose_albedo.texture.txt 71 bytes
  • rubber_hose_normal.png 2.06MB
  • rubber_hose_normal.texture.txt 129 bytes
  • rubber_hose_parameters.png 1.80MB
  • rubber_hose_parameters.texture.txt 112 bytes
  • steel_black_tarnished_albedo.png 5.36MB
  • steel_black_tarnished_albedo.texture.txt 91 bytes
  • steel_black_tarnished_normal.png 6.12MB
  • steel_black_tarnished_normal.texture.txt 149 bytes
  • steel_black_tarnished_parameters.png 5.88MB
  • steel_black_tarnished_parameters.texture.txt 132 bytes
  • stop_light.png 1.21MB
  • stop_light.texture.txt 53 bytes
  • structure.lm.txt 337 bytes
  • structure_lod0.trainzmesh 2.42MB
  • structure_lod1.trainzmesh 2.01MB
  • structure_lod2.trainzmesh 1.65MB
  • structure_lod3.trainzmesh 1.25MB
  • thumbnail.jpg 11.12KB
  • walkway_metal_albedo.png 5.17MB
  • walkway_metal_albedo.texture.txt 75 bytes
  • walkway_metal_normal.png 5.73MB
  • walkway_metal_normal.texture.txt 133 bytes
  • walkway_metal_parameters.png 4.73MB
  • walkway_metal_parameters.texture.txt 116 bytes

VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 59636, 1: 47114, 2: 35785, 3: 23860, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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