RCH 9' bogey black1
<kuid:44090:50812>
Author: | paulhobbs |
Kind: | bogey |
Build: | 2.0 |
Size: | 162.04KB |
Uploaded: | 2011-04-16 |
Web-site: | 44090digitalmodels.de |
Loadings: |
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RCH 9' bogey black1
Author: Paul Hobbs
- RCH 9' bogey black1
- anim.kin 3.80KB
- config.txt 1.80KB
- licence.txt 335 bytes
- main.texture.txt 27 bytes
- main.tga 48.53KB
- main_low.texture.txt 31 bytes
- main_low.tga 12.53KB
- rch_9'_bogey_black1.im 112.34KB
- rch_9'_bogey_black1.lm.txt 299 bytes
- rch_9'_bogey_black1_240x180.jpg 11.18KB
- rch_9'_bogey_black1_400x300.jpg 26.17KB
- rch_9'_bogey_black1_low.im 70.86KB
- rch_9'_bogey_black1_med.im 100.94KB
- black.texture.txt 28 bytes
- black.tga 812 bytes
- rch_9'_bogey_black1_shadow.im 8.96KB
- readme.txt 327 bytes
- rusty_black.texture.txt 34 bytes
- rusty_black.tga 12.53KB
rch_9'_bogey_black1_shadow
The package may be redistributed freely provided the content of the package is unchanged, i.e. no files have been added, removed or modified. The package may not be sold, neither solely nor as a part of a compilation, without written permission of the author.
VE170: Failed to open compiled texture 'rch_9'_bogey_black1_shadow/black2.texture' for 'arc:fld:$(original)/hash-2C||kuid 44090 50812.tzarc|'
VE165: Texture 'rch_9'_bogey_black1_shadow/black2.texture' is missing or could not be loaded in mesh 'rch_9'_bogey_black1_shadow/rch_9'_bogey_black1_shadow.im', material '*RCH_9'_bogey_grey1_shadow*5874FC3F*black2*m.onetex'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *RCH_9'_bogey_grey1_shadow*5874FC3F*black2*m.onetex in mesh file rch_9'_bogey_black1_shadow/rch_9'_bogey_black1_shadow.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'rch_9'_bogey_black1_shadow/black.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1750, 1: 1534, 2: 1106
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 1750, 1: 1534, 2: 1106
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