Trucks 33in FreightCar Bettendorf

<kuid2:44797:5033:1>

Author: wgkandsk
Kind: bogey
Build: 2.4
Size: 738.86KB
Uploaded: 2019-09-22
Website: \n
Downloads:
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Trucks 33in FreightCar Bettendorf

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    Trucks 33in FreightCar Bettendorf
  • $screenshot$.jpg 7.68KB
  • anim.kin 3.23KB
  • axelcasting512-1.jpg 32.67KB
  • axelcasting512-1.texture.txt 39 bytes
  • config.txt 1.19KB
  • dsc00310 greasedoorcroped.texture.txt 48 bytes
  • dsc00310 greasedoorcroped.tga 61.05KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • lod.lm.txt 226 bytes
  • springcoil512.texture.txt 36 bytes
  • springcoil512.tga 192.02KB
  • texture wheel.texture.txt 36 bytes
  • texture wheel.tga 61.05KB
  • textures.texture.txt 31 bytes
  • textures.tga 205.55KB
  • truck_tender_far.im 59.28KB
  • truck_tender_near.im 74.39KB
  • wheel_rust.texture.txt 33 bytes
  • wheel_rust.tga 782.55KB
  • wheel_rust16.texture.txt 35 bytes
  • wheel_rust16.tga 786 bytes

VE170: Failed to open compiled texture 'leading truck.texture' for 'arc:fld:$(original)/hash-E9||kuid2 44797 5033 1.tzarc|'
VE165: Texture 'leading truck.texture' is missing or could not be loaded in mesh 'truck_tender_far.im', material '*Truck_Tender_far*2A0C14B3*mtl #6*m.reflect'.
VE165: Texture 'leading truck.texture' is missing or could not be loaded in mesh 'truck_tender_far.im', material '*Truck_Tender_far*46093DA3*mtl #6*m.reflect'.
VE165: Texture 'leading truck.texture' is missing or could not be loaded in mesh 'truck_tender_near.im', material '*Truck_Tender_NEAR*2E604D84*mtl #6*m.reflect'.
VE165: Texture 'leading truck.texture' is missing or could not be loaded in mesh 'truck_tender_near.im', material '*Truck_Tender_NEAR*711E116A*mtl #6*m.reflect'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Truck_Tender_far*2A0C14B3*mtl #6*m.reflect in mesh file truck_tender_far.im has no texture assigned to a required slot: texture0
VE217: Material *Truck_Tender_far*46093DA3*mtl #6*m.reflect in mesh file truck_tender_far.im has no texture assigned to a required slot: texture0
VE217: Material *Truck_Tender_NEAR*2E604D84*mtl #6*m.reflect in mesh file truck_tender_near.im has no texture assigned to a required slot: texture0
VE217: Material *Truck_Tender_NEAR*711E116A*mtl #6*m.reflect in mesh file truck_tender_near.im has no texture assigned to a required slot: texture0
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1222, 1: 1006
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 1222, 1: 1006

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