NZ curved platform with 2 lights
<kuid:45676:28018>
| Author: | NZRailfan |
| Kind: | scenery |
| Build: | 1.3 |
| Size: | 119.47KB |
| Uploaded: | 2011-04-16 |
| Downloads: |
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NZ curved platform with 2 lights
A NZ curved platform with a 2 light towers and signs
Author: Barry Campbell
- NZ curved platform with 2 lights
- $screenshot$.bmp 126.62KB
- blackalum light.bmp 48.05KB
- blackalum light.texture.txt 38 bytes
- concretedarkgrey.bmp 48.05KB
- concretedarkgrey.texture.txt 39 bytes
- config.txt 1.35KB
- curved_platformlit.im 44.13KB
- i beams.texture.txt 30 bytes
- lightsq1-lightsq1.texture.txt 51 bytes
- lightsq1.bmp 48.05KB
- lightsq1.tga 48.53KB
- lightyellow.texture.txt 34 bytes
- lightyellow.tga 48.53KB
- nightlight.im 21.48KB
- platformlight-platformlight.texture.txt 61 bytes
- platformlight.tga 48.53KB
- white.bmp 822 bytes
- white.texture.txt 28 bytes
- platform6.bmp 48.05KB
- platform6.texture.txt 32 bytes
- white.bmp 822 bytes
- white.texture.txt 28 bytes
nightlight
VE170: Failed to open compiled texture 'i beams.texture' for 'arc:fld:$(original)/hash-C1||kuid 45676 28018.tzarc|'
VE165: Texture 'i beams.texture' is missing or could not be loaded in mesh 'curved_platformlit.im', material '*Curved_platformlit*16348ADC*beams*m.onetex'.
VE45: The tag 'font' is not permitted within a container of type 'scenery'.
VE165: Texture 'i beams.texture' is missing or could not be loaded in mesh 'curved_platformlit.im', material '*Curved_platformlit*16348ADC*beams*m.onetex'.
VE40: Unable to load primary image 'i beams.bmp' for texture file 'i beams.texture.txt'.
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Curved_platformlit*16348ADC*beams*m.onetex in mesh file curved_platformlit.im has no texture assigned to a required slot: texture0
VE217: Material *Curved_platformlit*16348ADC*beams*m.onetex in mesh file curved_platformlit.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'concretedarkgrey.bmp' is a uniform color.
VE39: The texture 'nightlight/lightyellow.tga' is a uniform color.
VE39: The texture 'nightlight/white.bmp' is a uniform color.
VE39: The texture 'platform6.bmp' is a uniform color.
VE39: The texture 'white.bmp' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 732
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