Garde Adhemar Viaduct

Garde Adhemar Viaduct

<kuid:46819:28080>

Author: jjslll54
Kind: scenery
Build: 2.4
Size: 1.80MB
Uploaded: 2019-09-22
Loadings:
58
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0
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Garde Adhemar Viaduct

Garde Adhemar Viaduct. Part of the TGV high-speed route Crossing the Donzere canal in Pierrelatte, Drome, Rhone-Alpes, France.

Author: Jack Straessle

    Garde Adhemar Viaduct
  • aluminum.texture.txt 31 bytes
  • aluminum.tga 192.02KB
  • aluminum4 a.texture.txt 34 bytes
  • aluminum4 a.tga 48.02KB
  • aluminum4.texture.txt 32 bytes
  • aluminum4.tga 48.02KB
  • aluminumw.texture.txt 32 bytes
  • aluminumw.tga 384.02KB
  • asphalt-06t.texture.txt 34 bytes
  • asphalt-06t.tga 192.02KB
  • bottom 2 bmp.tga 1.00MB
  • bottom 2-bottom 2 bmp.texture.txt 55 bytes
  • bottom 2.tga 1.00MB
  • cement_010.texture.txt 33 bytes
  • cement_010.tga 768.02KB
  • concrete 1.texture.txt 33 bytes
  • concrete 1.tga 192.02KB
  • concrete_brick_wall 1 tga.tga 192.02KB
  • config.txt 1.31KB
  • cross beam top.texture.txt 37 bytes
  • cross beam top.tga 6.02KB
  • cross beams 1.texture.txt 36 bytes
  • cross beams 1.tga 48.02KB
  • cross beams.texture.txt 34 bytes
  • cross beams.tga 48.02KB
  • fence 1 bmp.bmp 192.05KB
  • fence 1 tga-fence 1 bmp.texture.txt 57 bytes
  • fence 1 tga.tga 192.02KB
  • fence 2 bmp.bmp 192.05KB
  • fence 2 tga-fence 2 bmp.texture.txt 57 bytes
  • fence 2 tga.tga 192.02KB
  • garde_adhemar_viaduct.im 190.90KB
  • revmur026.texture.txt 32 bytes
  • revmur026.tga 768.02KB
  • wires.texture.txt 28 bytes
  • wires.tga 3.02KB
  • wrong way sign.texture.txt 37 bytes
  • wrong way sign.tga 48.02KB
  • yellow sign.texture.txt 34 bytes
  • yellow sign.tga 48.02KB

All items made by me unless otherwise stated are free to use as is. You may not alter them without my permission.

Jack

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 20 combined chunks (of 20 source) in .im file:
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'yellow sign.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 3046

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