Tatra T3 G salon night (3D)

Tatra T3 G salon night (3D)

<kuid:487015:100208>

Author: Ezhkin
Kind: mesh
Build: 2.0
Size: 3.66MB
Uploaded: 2019-02-24
Web-site: tramsim.com.ua\\\\trainz-railroad.ucoz.ru
Loadings:
102
-
0
+

Tatra T3 G salon night (3D)

Ночной салон трамвая Tatra T3 G

Author: Victor Shekhov\\repaint-julen

    Tatra T3 G salon night (3D)
  • $screenshot$.jpg 30.15KB
  • cab1.jpg 929.57KB
  • cab1.texture.txt 27 bytes
  • cab2-steklo alfa.texture.txt 50 bytes
  • cab2.jpg 102.45KB
  • config.txt 1.58KB
  • env_glass.bmp 12.05KB
  • env_glass.texture.txt 32 bytes
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • koroba.bmp 1.50MB
  • koroba.texture.txt 29 bytes
  • kreplenia.jpg 12.00KB
  • kreplenia.texture.txt 32 bytes
  • lamp.jpg 48.81KB
  • lamp.texture.txt 27 bytes
  • night_lights.texture.txt 35 bytes
  • night_lights.tga 12.02KB
  • podnogki.bmp 192.05KB
  • podnogki.texture.txt 31 bytes
  • pol.bmp 768.05KB
  • pol.texture.txt 26 bytes
  • poruchen.bmp 6.05KB
  • poruchen.texture.txt 31 bytes
  • porychen sidenia.jpg 18.44KB
  • porychen sidenia.texture.txt 39 bytes
  • potah.jpg 116.26KB
  • potah.texture.txt 28 bytes
  • potolok rek.jpg 67.22KB
  • potolok rek.texture.txt 34 bytes
  • potolok.bmp 768.05KB
  • potolok.texture.txt 30 bytes
  • resh.bmp 24.05KB
  • resh.texture.txt 27 bytes
  • route_win2.bmp 384.05KB
  • route_win2.texture.txt 33 bytes
  • salon.bmp 768.05KB
  • salon.texture.txt 28 bytes
  • salon_night.im 856.31KB
  • salon_night.lm.txt 314 bytes
  • salon_night_art
  • salon_night_art_512.texture.txt 87 bytes
  • salon_night_art_512.tga 1.00MB
  • steklo alfa.jpg 17.01KB
  • zad.bmp 768.05KB
  • zad.texture.txt 26 bytes

Alpha version (full text: http://www.tramsim.com.ua/lic/alpha.txt)

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'night_lights.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 16468, 1: 16468, 2: 16468, 3: 16468
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 16468, 1: 16468, 2: 16468, 3: 16468
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 16468, 1: 16468, 2: 16468, 3: 16468
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 16468, 1: 16468, 2: 16468, 3: 16468
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 16468, 1: 16468, 2: 16468, 3: 16468
TrainzMeshCollisionData::GetRawData> No PhysX actor.

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