RC Crystal River Scow - USS Wartappo - Bare wood hull
<kuid:521966:100093>
| Author: | ricomon35 |
| Kind: | scenery |
| Build: | 3.7 |
| Size: | 35.71MB |
| Uploaded: | 2025-09-24 |
| Downloads: |
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RC Crystal River Scow - USS Wartappo - Bare wood hull
Scratch built model based on The Texas Scow The USS WARTAPPO Length 36 ft Width 12ft - a civil war era Florida river scow, used by the East Gulf Coast Blockading Squadron along Crystal River shore during the Civil War. Referenced through The Crystal River Boat Builders website > http://www.tsca.net/CRBB/scow.html
- RC Crystal River Scow - USS Wartappo - Bare wood hull
- config.txt 1.38KB
- crystalscow.im 23.52MB
- rtm_0001.texture.txt 31 bytes
- rtm_0001.tga 6.00MB
- rtm_0002.texture.txt 31 bytes
- rtm_0002.tga 6.00MB
- rtm_0003.texture.txt 31 bytes
- rtm_0003.tga 1.50MB
- rtm_0004.texture.txt 31 bytes
- rtm_0004.tga 1.50MB
- rtm_0005.texture.txt 31 bytes
- rtm_0005.tga 768.02KB
- rtm_0006.texture.txt 31 bytes
- rtm_0006.tga 6.00MB
- rtm_0007.texture.txt 31 bytes
- rtm_0007.tga 384.02KB
- rtm_0008.texture.txt 31 bytes
- rtm_0008.tga 48.02KB
- rtm_0009.texture.txt 31 bytes
- rtm_0009.tga 6.00MB
- rtm_0010.texture.txt 31 bytes
- rtm_0010.tga 384.04KB
- rtm_0011.texture.txt 31 bytes
- rtm_0011.tga 6.00MB
- rtm_0012.texture.txt 31 bytes
- rtm_0012.tga 6.00MB
- rtm_0013.texture.txt 31 bytes
- rtm_0013.tga 1.50MB
- rtm_0014.texture.txt 31 bytes
- rtm_0014.tga 1.50MB
- rtm_0015.texture.txt 31 bytes
- rtm_0015.tga 384.02KB
- rtm_0016.texture.txt 31 bytes
- rtm_0016.tga 1.50MB
- rtm_0017.texture.txt 31 bytes
- rtm_0017.tga 192.02KB
- rtm_0018.texture.txt 31 bytes
- rtm_0018.tga 192.02KB
- rtm_0019.texture.txt 31 bytes
- rtm_0019.tga 48.02KB
- rtm_0020.texture.txt 31 bytes
- rtm_0020.tga 192.02KB
- rtm_0021.texture.txt 31 bytes
- rtm_0021.tga 768.02KB
- rtm_0022.texture.txt 31 bytes
- rtm_0022.tga 384.02KB
- thumbnail.jpg 38.04KB
VE166: 39 combined chunks (of 58 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 370006
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 370006
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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