RC 1966 Chevy C60 Truck - HIGH DETAIL

<kuid2:521966:21077:1>

Author: ricomon35
Kind: scenery
Build: 2.9
Size: 50.45MB
Uploaded: 2025-10-22
Downloads:
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RC 1966 Chevy C60 Truck - HIGH DETAIL

1966 Chevrolet C60 Dual Pickup - All custom textures by ricomon35 - original model by eezerz - created in Google SketchUp and exported to Trainz with RubyTMIX. The effective system load of this asset is 111714 polygons (106914 from geometry, 4800 from textures).

Author: ricomon35

    RC 1966 Chevy C60 Truck - HIGH DETAIL
  • 1966_chevy_c60_truck.im 7.25MB
  • config.txt 1.32KB
  • rtm_0001.texture.txt 31 bytes
  • rtm_0001.tga 12.00MB
  • rtm_0002.texture.txt 31 bytes
  • rtm_0002.tga 3.00MB
  • rtm_0003.texture.txt 31 bytes
  • rtm_0003.tga 192.02KB
  • rtm_0004.texture.txt 31 bytes
  • rtm_0004.tga 3.00MB
  • rtm_0005.texture.txt 31 bytes
  • rtm_0005.tga 768.02KB
  • rtm_0006.texture.txt 31 bytes
  • rtm_0006.tga 12.00MB
  • rtm_0007.texture.txt 31 bytes
  • rtm_0007.tga 1.50MB
  • rtm_0008.texture.txt 31 bytes
  • rtm_0008.tga 1.50MB
  • rtm_0009.texture.txt 31 bytes
  • rtm_0009.tga 96.02KB
  • rtm_0010.texture.txt 31 bytes
  • rtm_0010.tga 3.00MB
  • rtm_0011.texture.txt 31 bytes
  • rtm_0011.tga 12.00MB
  • rtm_0012.texture.txt 31 bytes
  • rtm_0012.tga 768.02KB
  • rtm_0013.texture.txt 31 bytes
  • rtm_0013.tga 192.02KB
  • rtm_0014.texture.txt 31 bytes
  • rtm_0014.tga 1.50MB
  • rtm_0015.texture.txt 31 bytes
  • rtm_0015.tga 3.00MB
  • rtm_0016.texture.txt 31 bytes
  • rtm_0016.tga 12.00MB
  • rtm_0017.texture.txt 31 bytes
  • rtm_0017.tga 6.00MB
  • thumbnail.jpg 3.30KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 33 combined chunks (of 38 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 106870
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 106870
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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