RC Beehive Slash Burner

RC Beehive Slash Burner

<kuid2:521966:21229:1>

Author: ricomon35
Kind: scenery
Build: 3.7
Size: 20.65MB
Uploaded: 2024-03-26
Loadings:
7
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0
+

RC Beehive Slash Burner

Early 1900s, Beehive style, wood slash burner. Used near a sawmill to burn off woodchips, sawdust and any other scrap wood

Author: ricomon35

    RC Beehive Slash Burner
  • beehive_burner.im 4.22MB
  • config.txt 1.18KB
  • rtm_0001.texture.txt 31 bytes
  • rtm_0001.tga 192.02KB
  • rtm_0002.texture.txt 31 bytes
  • rtm_0002.tga 3.00MB
  • rtm_0003-rtm_0003.texture.txt 51 bytes
  • rtm_0003.tga 256.02KB
  • rtm_0004.texture.txt 31 bytes
  • rtm_0004.tga 3.00MB
  • rtm_0005.texture.txt 31 bytes
  • rtm_0005.tga 3.00MB
  • rtm_0006.texture.txt 31 bytes
  • rtm_0006.tga 3.00MB
  • rtm_0007.texture.txt 31 bytes
  • rtm_0007.tga 768.02KB
  • rtm_0008.texture.txt 31 bytes
  • rtm_0008.tga 3.00MB
  • rtm_0009.texture.txt 31 bytes
  • rtm_0009.tga 768.02KB
  • rtm_0010-rtm_0010.texture.txt 51 bytes
  • rtm_0010.tga 4.00MB
  • rtm_0011-rtm_0011.texture.txt 51 bytes
  • rtm_0011.tga 4.00MB
  • rtm_0012.texture.txt 31 bytes
  • rtm_0012.tga 3.00MB
  • rtm_0013-rtm_0013.texture.txt 51 bytes
  • rtm_0013.tga 256.02KB
  • rtm_0014.texture.txt 31 bytes
  • rtm_0014.tga 768.02KB
  • rtm_0015.texture.txt 31 bytes
  • rtm_0015.tga 48.02KB
  • rtm_0016.texture.txt 31 bytes
  • rtm_0016.tga 48.02KB
  • rtm_0017-rtm_0017.texture.txt 51 bytes
  • rtm_0017.tga 256.02KB
  • rtm_0018.texture.txt 31 bytes
  • rtm_0018.tga 3.00MB
  • rtm_0019.texture.txt 31 bytes
  • rtm_0019.tga 3.00MB
  • rtm_0020.texture.txt 31 bytes
  • rtm_0020.tga 48.02KB
  • rtm_0021.texture.txt 31 bytes
  • rtm_0021.tga 768.02KB
  • rtm_0022.texture.txt 31 bytes
  • rtm_0022.tga 192.02KB
  • rtm_0023-rtm_0023.texture.txt 51 bytes
  • rtm_0023.tga 512.02KB
  • rtm_0024-rtm_0024.texture.txt 51 bytes
  • rtm_0024.tga 1.00MB
  • rtm_0025.texture.txt 51 bytes
  • thumbnail.jpg 45.27KB

VE166: 25 combined chunks (of 26 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 67233
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 67233

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