297 Neighborhood-Corner-Spline
<kuid:522774:100523>
Author: | sniper297 |
Kind: | track |
Build: | 2.9 |
Size: | 1,022.66KB |
Uploaded: | 2025-09-24 |
Website: | ttbwrr.com |
Downloads: |
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297 Neighborhood-Corner-Spline
Reskin of David Drake's Neighborhood Corner Spline - Full size for use as background or foreground. No trees.
- 297 Neighborhood-Corner-Spline
- american_elm-11-american_elm-11-alpha.texture.txt 45 bytes
- american_elm_6-american_elm_6alpha.texture.txt 45 bytes
- bistro-italiano-perth-ontario-2d.bmp 17.05KB
- bistro-italiano-perth-ontario-2d.texture.txt 55 bytes
- black.bmp 12.05KB
- black.texture.txt 28 bytes
- boone-ia-downtown-2d.bmp 17.05KB
- boone-ia-downtown-2d.texture.txt 43 bytes
- circleville1-oh-2d.bmp 33.05KB
- circleville1-oh-2d.texture.txt 41 bytes
- cityrooftops.bmp 65.05KB
- cityrooftops.texture.txt 35 bytes
- config.txt 2.31KB
- door.bmp 48.05KB
- door.texture.txt 27 bytes
- emory_oak_15m-emory_oak_15m-alpha.texture.txt 43 bytes
- eucalyptus_42-eucalyptus_42-alpha.texture.txt 45 bytes
- felton-cottonwood-2-felton-cottonwood-2-alpha.texture.txt 45 bytes
- house-13.bmp 24.05KB
- house-13.texture.txt 31 bytes
- house-20.bmp 48.05KB
- house-20.texture.txt 31 bytes
- house-21.bmp 48.05KB
- house-21.texture.txt 31 bytes
- house-22.bmp 48.05KB
- house-22.texture.txt 31 bytes
- house-24.bmp 24.05KB
- house-24.texture.txt 31 bytes
- house-30.bmp 48.05KB
- house-30.texture.txt 31 bytes
- house-32.bmp 24.05KB
- house-32.texture.txt 31 bytes
- house-33.bmp 48.05KB
- house-33.texture.txt 31 bytes
- house-34.bmp 48.05KB
- house-34.texture.txt 31 bytes
- house-36.bmp 48.05KB
- house-36.texture.txt 31 bytes
- house-39.bmp 48.05KB
- house-39.texture.txt 31 bytes
- house-43.bmp 48.05KB
- house-43.texture.txt 31 bytes
- house-44.bmp 48.05KB
- house-44.texture.txt 31 bytes
- house-45.bmp 24.05KB
- house-45.texture.txt 31 bytes
- house-46.bmp 48.05KB
- house-46.texture.txt 31 bytes
- house-47.bmp 48.05KB
- house-47.texture.txt 31 bytes
- house-49.bmp 48.05KB
- house-49.texture.txt 31 bytes
- house-5.bmp 24.05KB
- house-5.texture.txt 30 bytes
- house-50.bmp 24.05KB
- house-50.texture.txt 31 bytes
- house-7.bmp 24.05KB
- house-7.texture.txt 30 bytes
- indiana1-2d.bmp 48.05KB
- indiana1-2d.texture.txt 34 bytes
- iron-fence-1-alpha.bmp 17.05KB
- iron-fence-1-iron-fence-1-alpha.texture.txt 65 bytes
- iron-fence-1.tga 48.53KB
- iron-fence-2-alpha.bmp 17.05KB
- iron-fence-2-iron-fence-2-alpha.texture.txt 65 bytes
- iron-fence-2.tga 48.53KB
- neighborhood-corner-spline.im 100.00KB
- norfolk_island_pine_1-norfolk_island_pine_1alpha.texture.txt 43 bytes
- omaha-shops1-2d.bmp 17.05KB
- omaha-shops1-2d.texture.txt 38 bytes
- omaha-shops2-2d.bmp 17.05KB
- omaha-shops2-2d.texture.txt 38 bytes
- picketfence-alpha.bmp 17.05KB
- picketfence-picketfence-alpha.texture.txt 63 bytes
- picketfence.tga 48.53KB
- roof2.bmp 12.05KB
- roof2.texture.txt 28 bytes
- shake-roof.bmp 12.05KB
- shake-roof.texture.txt 33 bytes
- shingles11.bmp 12.05KB
- shingles11.texture.txt 33 bytes
- shingles13.bmp 12.05KB
- shingles13.texture.txt 33 bytes
- shingles2.bmp 12.05KB
- shingles2.texture.txt 32 bytes
- shingles3.bmp 12.05KB
- shingles3.texture.txt 32 bytes
- shingles4.bmp 12.05KB
- shingles4.texture.txt 32 bytes
- shingles5.bmp 12.05KB
- shingles5.texture.txt 32 bytes
- shingles8.bmp 12.05KB
- shingles8.texture.txt 32 bytes
- sycamore_1-sycamore_1alpha.texture.txt 43 bytes
- thumbnail.jpg 7.13KB
- tree.bmp 2.05KB
- wood.bmp 12.05KB
- wood.texture.txt 27 bytes
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 50 combined chunks (of 51 source) in .im file:
VE39: The texture 'tree.bmp' is a uniform color.
VE39: The texture 'tree.bmp' is a uniform color.
VE39: The texture 'tree.bmp' is a uniform color.
VE39: The texture 'tree.bmp' is a uniform color.
VE39: The texture 'tree.bmp' is a uniform color.
VE39: The texture 'tree.bmp' is a uniform color.
VE39: The texture 'tree.bmp' is a uniform color.
VE189: Collision data exceeds 64KB and has been simplified. Consider using a different generation method or a simplified mesh.
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