COR-Castillo de Almod?var del R?o
<kuid:524717:8973>
Author: | estacionlebrija |
Kind: | scenery |
Build: | 2.9 |
Size: | 39.75MB |
Uploaded: | 2019-06-14 |
Downloads: |
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COR-Castillo de Almod?var del R?o
Castillo de origen Almohade situado en Almod?var del R?o (C?rdoba)
- COR-Castillo de Almod?var del R?o
- agua-agua.texture.txt 43 bytes
- agua-bump.texture.txt 78 bytes
- agua-bump.tga 768.04KB
- agua.texture.txt 27 bytes
- agua.tga 1.00MB
- almenas-lod-almenas-lod-alpha.texture.txt 63 bytes
- almenas-lod-alpha.tga 768.04KB
- almenas-lod.tga 768.04KB
- almenas.texture.txt 30 bytes
- almenas.tga 12.00MB
- barandillas-alpha.tga 3.00MB
- barandillas-barandillas-alpha.texture.txt 63 bytes
- barandillas.tga 4.00MB
- castillo-lod1.im 135.24KB
- castillo-lod2.im 36.16KB
- castillo-noche.im 25.83KB
- castillo.im 711.25KB
- config.txt 2.66KB
- cuerpo-bump.texture.txt 80 bytes
- cuerpo-bump.tga 12.00MB
- cuerpo-lod.texture.txt 33 bytes
- cuerpo-lod.tga 768.04KB
- cuerpo-noche.texture.txt 35 bytes
- cuerpo-noche.tga 12.00MB
- cuerpo.texture.txt 29 bytes
- cuerpo.tga 12.00MB
- elementos.texture.txt 32 bytes
- elementos.tga 12.00MB
- miniatura.jpg 65.16KB
- suelo-bump.texture.txt 79 bytes
- suelo-bump.tga 12.00MB
- suelo-lod.texture.txt 32 bytes
- suelo-lod.tga 768.04KB
- suelo.texture.txt 28 bytes
- suelo.tga 12.00MB
- torreones-bump.texture.txt 83 bytes
- torreones-bump.tga 12.00MB
- torreones-lod.texture.txt 36 bytes
- torreones-lod.tga 768.04KB
- torreones-noche.texture.txt 38 bytes
- torreones-noche.tga 12.00MB
- torreones.texture.txt 32 bytes
- torreones.tga 12.00MB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE186: Material 'arc:fld:$(original)/hash-8A||kuid 524717 8973.tzarc|**agua.m.tbumptex' is shared between multiple chunks in this asset but the material parameters conflict.
VE186: Material 'arc:fld:$(original)/hash-8A||kuid 524717 8973.tzarc|**agua.m.tbumptex' is shared between multiple chunks in this asset but the material parameters conflict.
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 6506, 1: 6506, 2: 1660, 3: 1660, 4: 364
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 6506, 1: 6506, 2: 1660, 3: 1660, 4: 364
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