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GP60M Bogey

<kuid:544086:100107>

Author: dash013
Kind: bogey
Build: 2.9
Size: 925.20KB
Uploaded: 2025-09-26
Downloads:
10
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GP60M Bogey

Author: CloakedGhost275

    GP60M Bogey
  • 128_1-128_1.texture.txt 45 bytes
  • 128_1.tga 64.04KB
  • 128_1_a-128_1_a.texture.txt 49 bytes
  • 128_1_a.tga 16.04KB
  • 128_1_b-128_1_b.texture.txt 49 bytes
  • 128_1_b.tga 4.04KB
  • 16_1.texture.txt 27 bytes
  • 16_1.tga 812 bytes
  • 512_1.texture.txt 28 bytes
  • 512_1.tga 768.04KB
  • 512_1_a.texture.txt 30 bytes
  • 512_1_a.tga 192.04KB
  • 512_1_b.texture.txt 30 bytes
  • 512_1_b.tga 48.04KB
  • 64_1.texture.txt 27 bytes
  • 64_1.tga 12.04KB
  • 64_1_a.texture.txt 29 bytes
  • 64_1_a.tga 3.04KB
  • 64_1_b.texture.txt 29 bytes
  • 64_1_b.tga 812 bytes
  • anim.kin 3.19KB
  • config.txt 1.57KB
  • mesh.im 462.31KB
  • mesh.lm.txt 249 bytes
  • mesh_a.im 409.66KB
  • mesh_b.im 338.18KB
  • sch.bmp 608.26KB
  • shadow
  • 32_1.texture.txt 27 bytes
  • 32_1.tga 3.04KB
  • shadow.im 23.73KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture '16_1.tga' is a uniform color.
VE39: The texture 'shadow/32_1.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 7466, 1: 6722, 2: 5434
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 7466, 1: 6722, 2: 5434
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 7466, 1: 6722, 2: 5434

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