50ftBoxcar Boston and Maine #M

<kuid2:56063:125032:4>

Author: majekear
Kind: traincar
Build: 3.5
Size: 1.31MB
Uploaded: 2024-03-03
Web-site: members.cox.net/majekear
Loadings:
2
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0
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50ftBoxcar Boston and Maine #M

REVISED: Modified to accommodate CMTMSystem3 car destination system. Revised. Added airbrake sound. This 50ft Boston and Maine Corporation boxcar is a recent era multi-purpose boxcar has automatic assigned running numbers, animated doors, sound, and dust effects, as well as an improved shadow. RPearson's gs script file for this boxcar is a brillant piece of work and what really makes this animated boxcar perform. He can not be thanked enough. Thanks also to Eldavo for the NumberIT library and to Whitepass for sharing his script writing knowledge. Thanks also to Madeline Usher whose LODI Loading Direction Indicator is superb and provides the trigger to instruct the boxcar to animate the door opening at older industries like the Hyde Pulp Mill and the B1 Industry when loading general goods, etc. Please note that car may not animate at all industry load and unload locations. See the ReadmeDoor.txt file for additional information. Many thanks to Chuck Brite for the 2006 config file load queue update. Updated loads carry increased quantities of LARS palleted goods, sectional lumber, and haybales, as well as Auran general goods. Listed products include automobile engines, cement bags pallet, farm equipment, fertilizer bag pallet, general autoparts, general goods, Georgia-Pacific 8 and 16ft, haybale, IKEA pallet, John Deer tractor, lumber, lumber 8 and 16ft, stockfeed bag pallet, and Weyerhaeuser 8 and 16ft both 1 and 2. Thanks to CloakedGhost275 for the roller bearing trucks. Created with Gmax, Blender and Jasc Paint Shop Pro using some of the Auran's alias car mesh files.

Author: Rene N. Steinkamp

    50ftBoxcar Boston and Maine #M
    50ftboxcar_alpha_numbers
  • alphanumber_0a.tga 1.53KB
  • alphanumber_0b.tga 1.53KB
  • alphanumber_1a.tga 1.53KB
  • alphanumber_1b.tga 1.53KB
  • alphanumber_2a.tga 1.53KB
  • alphanumber_2b.tga 1.53KB
  • alphanumber_3a.tga 1.53KB
  • alphanumber_3b.tga 1.53KB
  • alphanumber_4a.tga 1.53KB
  • alphanumber_4b.tga 1.53KB
  • alphanumber_5a.tga 1.53KB
  • alphanumber_5b.tga 1.53KB
  • alphanumber_6a.tga 1.53KB
  • alphanumber_6b.tga 1.53KB
  • alphanumber_7a.tga 1.53KB
  • alphanumber_7b.tga 1.53KB
  • alphanumber_8a.tga 1.53KB
  • alphanumber_8b.tga 1.53KB
  • alphanumber_9a.tga 1.53KB
  • alphanumber_9b.tga 1.53KB
  • 50ftboxcar_art
  • 50ftboxcar_art_512.texture.txt 85 bytes
  • 50ftboxcar_art_512.tga 1.00MB
  • 50ftboxcar_art_icon.texture.txt 87 bytes
  • 50ftboxcar_art_icon.tga 32.53KB
  • 50ftboxcar_body
  • 50ft boxcaraprons_body.im 406.67KB
  • boxbody.texture.txt 30 bytes
  • boxbody.tga 768.53KB
  • digit_1a.texture.txt 31 bytes
  • digit_1a.tga 1.28KB
  • digit_1b.texture.txt 31 bytes
  • digit_1b.tga 1.28KB
  • digit_2a.texture.txt 31 bytes
  • digit_2a.tga 1.28KB
  • digit_2b.texture.txt 31 bytes
  • digit_2b.tga 1.28KB
  • digit_3a.texture.txt 31 bytes
  • digit_3a.tga 1.28KB
  • digit_3b.texture.txt 31 bytes
  • digit_3b.tga 1.28KB
  • digit_4a.texture.txt 31 bytes
  • digit_4a.tga 1.28KB
  • digit_4b.texture.txt 31 bytes
  • digit_4b.tga 1.28KB
  • digit_5a.texture.txt 31 bytes
  • digit_5a.tga 1.28KB
  • digit_5b.texture.txt 31 bytes
  • digit_5b.tga 1.28KB
  • digit_6a.texture.txt 31 bytes
  • digit_6a.tga 1.28KB
  • digit_6b.texture.txt 31 bytes
  • digit_6b.tga 1.28KB
  • left_door
  • door.texture.txt 27 bytes
  • door.tga 96.53KB
  • left_door.im 1.99KB
  • left_door.kin 1.51KB
  • normal.texture.txt 54 bytes
  • normal.tga 768.04KB
  • right_door
  • door.texture.txt 27 bytes
  • door.tga 96.53KB
  • right_door.im 1.91KB
  • right_door.kin 1.51KB
  • 50ftboxcar_shadow
  • 50ftboxcar_shadow.im 8.30KB
  • black.texture.txt 28 bytes
  • black.tga 1.28KB
  • airbrake.wav 15.15KB
  • boxcar3lodi.gs 15.03KB
  • boxcar_door.wav 15.68KB
  • boxcar_door3.wav 22.46KB
  • brakecycling.wav 102.77KB
  • config.txt 21.79KB
  • doorsound.evt 109 bytes
  • preview.jpg 12.52KB
  • readmedoor.txt 1.84KB

'EULA
The progressive mesh file(s), textures, associated files contained in this distribution are copyright 2010 under universal copyright law. Any distribution or alteration of these files other than by the original author (Rene N. Steinkamp) are prohibited excepting the distribution from Auran's servers. If you wish to have these units re-skinned, please transmit the skin as a paint shop pro or targa 24bit graphics file as an attachment to your e-mail to [email protected]. I will post distributi

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