ZDS_OKT_Tver_Station
The building of Tver railway station, Tver region, Russia.
Author: loureens, SKLEROZZ
- ZDS_OKT_Tver_Station
- $screenshot$.jpg 11.56KB
- config.txt 3.44KB
- detali_wall_diffuse.png 4.03MB
- detali_wall_diffuse.texture.txt 42 bytes
- detali_wall_nrm.png 1.08MB
- detali_wall_nrm.texture.txt 96 bytes
- detali_wall_prm.png 3.59MB
- detali_wall_prm.texture.txt 98 bytes
- kolonn_bukv_diffuse.png 2.61MB
- kolonn_bukv_diffuse.texture.txt 42 bytes
- kolonn_bukv_nrm.png 2.63MB
- kolonn_bukv_nrm.texture.txt 96 bytes
- kolonn_bukv_prm.png 3.83MB
- kolonn_bukv_prm.texture.txt 98 bytes
- night.lm.txt 300 bytes
- night_1_albedo.png 12.12MB
- night_1_albedo.texture.txt 63 bytes
- night_1_parameter.png 6.40MB
- night_1_parameter.texture.txt 102 bytes
- night_2_albedo.png 16.70MB
- night_2_albedo.texture.txt 63 bytes
- night_2_parameter.png 6.42MB
- night_2_parameter.texture.txt 102 bytes
- night_lod0.trainzmesh 4.84MB
- night_lod1.trainzmesh 3.67MB
- night_lod2.trainzmesh 242.35KB
- normal_empty.jpg 8.06KB
- normal_empty.texture.txt 93 bytes
- roof_1_diffuse.png 4.54MB
- roof_1_diffuse.texture.txt 37 bytes
- roof_1_nrm.png 1.64MB
- roof_1_nrm.texture.txt 91 bytes
- roof_1_prm.png 5.74MB
- roof_1_prm.texture.txt 88 bytes
- roof_2_diffuse.png 4.44MB
- roof_2_diffuse.texture.txt 37 bytes
- roof_2_nrm.png 2.66MB
- roof_2_nrm.texture.txt 91 bytes
- roof_2_prm.png 5.34MB
- roof_2_prm.texture.txt 88 bytes
- tver_st.trainzmesh 10.63MB
- tver_st_lod1.trainzmesh 8.08MB
- tver_st_lod2.trainzmesh 4.31MB
- tver_st_lod3.trainzmesh 20.64KB
- wall_win_diffuse.png 4.10MB
- wall_win_diffuse.texture.txt 39 bytes
- wall_win_nrm.png 5.00MB
- wall_win_nrm.texture.txt 93 bytes
- wall_win_prm.png 4.04MB
- wall_win_prm.texture.txt 92 bytes
VE83: The file 'night.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 180981, 1: 138615, 2: 69785, 3: 284, 4: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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