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Military Barracks 3

<kuid2:60238:40009:1>

Author: vulcan
Kind: scenery
Build: 2.0
Size: 77.10KB
Uploaded: 2019-06-13
Web-site: simtrainz.com/vulcan/index.html
Loadings:
41
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0
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Military Barracks 3

One model in a series of German World War II Military prison camp models, which could represent other similar facilities. The models include:

Prison Barracks, 3 models, different numbers, smoke sequence and night lighting.

German Soldier Barracks with smoke and night lighting.

Commandant Building, Hospital Building, Detention Building (Cooler) with smoke and night lighting.

Guard Towers, 3 models, these have animated search lights at night and each has a different animation cycle.

Wire Fence, Wire Gates and Warning Wire, splines of a double wire fence to enclose the facility, matching gates and a ground warning wire (trip wire) for placing inside the main fence.

I ask that the content be seen as representing historical models, and not intended to make comment on past history. I thank the webmaster of Ebob, for his kind permission to use textures from his models. He has provided downloadable graphics to make various models on card stock, from his site, and these have provided the basis for textures for the models.

http://www.ebobminiatures.com/stalagluft/downloads.htm

This model installs as Military Barracks 3 under Scenery in the Germany listing.

Author: Ian Manion (Vulcan)

    Military Barracks 3
  • barracks.im 29.19KB
  • bricks4.texture 10.86KB
  • bricks5.texture 10.86KB
  • config.txt 4.55KB
  • door2.texture 5.53KB
  • greysteel.texture 2.85KB
  • light1.tga 12.53KB
  • lightmask.bmp 5.05KB
  • lightmask2.bmp 5.05KB
  • lightyellow.texture 2.85KB
  • night
  • light1-lightmask.texture 5.53KB
  • light1-lightmask2.texture 5.53KB
  • night.im 4.41KB
  • window2-window2.texture 1.52KB
  • numbers-numbers.texture 5.53KB
  • readme.txt 1.81KB
  • roof.texture 5.53KB
  • shutter1.texture 2.85KB
  • timber1.texture 2.85KB
  • wall1.texture 10.86KB
  • wall2.texture 10.86KB
  • window2.tga 8.02KB

Licence:

This file is released free of charge for your own use. Do not redistribute or host the model on any website without my express permission. The Auran Download Station is permitted to host the model when uploaded by me.

No profit is to be gained from the use of the model.

Where redistribution is permitted, the readme file and this licence file must be included with any redistribution. Copyright of the model and original textures remains with Ian Manion (Vulcan) email: [email protected]

VE168: File 'wall1.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-70||kuid2 60238 40009 1.tzarc|'
VE165: Texture 'wall1.texture' is missing or could not be loaded in mesh 'barracks.im', material '*barracks*41E5CD75*wall1*m.onetex'.
VE168: File 'wall2.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-70||kuid2 60238 40009 1.tzarc|'
VE165: Texture 'wall2.texture' is missing or could not be loaded in mesh 'barracks.im', material '*barracks*3395D29E*wall2*m.onetex'.
VE168: File 'timber1.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-70||kuid2 60238 40009 1.tzarc|'
VE165: Texture 'timber1.texture' is missing or could not be loaded in mesh 'barracks.im', material '*barracks*26794CF1*timber*m.onetex'.
VE168: File 'bricks4.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-70||kuid2 60238 40009 1.tzarc|'
VE165: Texture 'bricks4.texture' is missing or could not be loaded in mesh 'barracks.im', material '*barracks*E3CEAE3*bricks4*m.onetex'.
VE168: File 'bricks5.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-70||kuid2 60238 40009 1.tzarc|'
VE165: Texture 'bricks5.texture' is missing or could not be loaded in mesh 'barracks.im', material '*barracks*57EE73FB*bricks5*m.onetex'.
VE168: File 'door2.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-70||kuid2 60238 40009 1.tzarc|'
VE165: Texture 'door2.texture' is missing or could not be loaded in mesh 'barracks.im', material '*barracks*C5BF1E49*mtl #7*m.onetex'.
VE168: File 'roof.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-70||kuid2 60238 40009 1.tzarc|'
VE165: Texture 'roof.texture' is missing or could not be loaded in mesh 'barracks.im', material '*barracks*D5B162D3*roof*m.onetex'.
VE168: File 'greysteel.texture' is not a valid compiled texture file for 'arc:fld:$(original)/hash-70||kuid2 60238 40009 1.tzarc|'
VE165: Texture 'greysteel.texture' is missing or could not be loaded in mesh

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *barracks*41E5CD75*wall1*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*3395D29E*wall2*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*26794CF1*timber*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*E3CEAE3*bricks4*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*57EE73FB*bricks5*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*C5BF1E49*mtl #7*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*D5B162D3*roof*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*6640E15C*grey steel*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*6947BB29*mtl #4*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*5970538C*numbers*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *barracks*CBDDB39D*mtl #3*m.onetex in mesh file barracks.im has no texture assigned to a required slot: texture0
VE217: Material *night*69288B7C*light mist*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE217: Material *night*46F2BDC6*light*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE217: Material *night*697F5505*window2*m.onetex in mesh file night/night.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.

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