Bucyrus Erie Crane Bogey

Bucyrus Erie Crane Bogey

<kuid:60238:50012>

Author: vulcan
Kind: bogey
Build: 1.5
Size: 147.65KB
Uploaded: 2011-04-16
Web-site: simtrainz.com/vulcan/index.html
Loadings:
40
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0
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Bucyrus Erie Crane Bogey

A Standard gauge bogey with 0.8m diameter wheels, for the Bucyrus Erie crane car.

The 250 ton Bucyrus Erie rail crane, is used for train wreck work or lifting heavy loads. It uses heavy duty three axle bogeys, and is typical of heavy wreck cranes used by many railroads including Santa Fe.

This is the bogey for the crane. It is updated to add a shadow model and amend the config file.

Author: Ian Manion (Vulcan)

    Bucyrus Erie Crane Bogey
  • anim.kin 4.08KB
  • bogey1.texture.txt 29 bytes
  • bogey1.tga 96.53KB
  • bogey2.texture.txt 29 bytes
  • bogey2.tga 48.53KB
  • bogeyblack.texture.txt 33 bytes
  • bogeyblack.tga 12.53KB
  • config.txt 1.96KB
  • crane.pm 83.64KB
  • crane_shadow
  • crane_shadow.pm 82.21KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 812 bytes
  • envmetal.bmp 12.05KB
  • envmetal.texture.txt 31 bytes
  • freightwheel2.texture.txt 36 bytes
  • freightwheel2.tga 12.53KB

Licence:

This file is released free of charge for your own use. Do not redistribute or host the model on any website without my express permission. The Auran Download Station is permitted to host the model when uploaded by me.

No profit is to be gained from the use of the model.

Where redistribution is permitted, the readme file and this licence file must be included with any redistribution. Copyright of the model and original textures remains with Ian Manion (Vulcan) email: [email protected]

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE86: Legacy .pm files are no longer supported. Switch to using a .lm file.
VE86: Legacy .pm files are no longer supported. Switch to using a .lm file.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'crane_shadow/shadowblack.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 830

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