Erickson S-64E Skycrane Helicopter Water Bombing Startup

<kuid2:60238:8081:1>

Author: vulcan
Kind: traincar
Build: 3.5
Size: 3.90MB
Uploaded: 2023-04-12
Web-site: ianztrainz.com/index.html
Loadings:
21
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Erickson S-64E Skycrane Helicopter Water Bombing Startup

This is a Erickson S-64E Skycrane Helicopter helicopter, startup model. It is a water bombing aircraft for fire fighting.
The aircraft initially has the engines stopped. Use the B key to start or stop the engines. For AI operations, use the Aircraft Engine Start Rule, kuid2:60238:80004:1
The helicopter will lift and hover above the track, using the H key - use the H key again to lower the helicopter, or the Aircraft Helicopter Takeoff Rule, kuid2:60238:80005:1. Maximum hover height is 10 metres.
It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view.
The Aircraft Action Trigger, kuid2:76656:24060:1 when placed on track and set to the correct number will operate the following:
- initially the rotors are stationary, use the B key or triggger setting 2 to start or stop the rotors;
- the helicopter will lift and hover above the track, using the H key or trigger setting 1 - use the H key again to lower the helicopter;
- maximum hover height is 10 metres, variable in the string table above, default setting 10 metres;
- the V key (or trigger number 3 setting) will operate the water suction tube and the water release for fire fighting:
you should first make the crane hover at maximum height, approach at hight level and lower helicopter down (H key).
first press lowers the water tube into a source of water, the tube intake is 5 metres below the wheels when deployed, so make your track height above water to suit;
second press raises the water tube, fly to the fire;
third press releases the water as a spray for fire suppression;
- you can now fly back to reload with water.

Author: Ian Manion (Vulcan)

    Erickson S-64E Skycrane Helicopter Water Bombing Startup
  • aircraft239.gs 15.06KB
  • body
  • base.im 1.51KB
  • base.kin 14.27KB
  • blade1.im 7.31KB
  • blade1.kin 36.38KB
  • body.im 304.98KB
  • body.texture.txt 27 bytes
  • body.tga 3.00MB
  • doors.im 10.28KB
  • doors.kin 14.91KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • flashers.im 1.45KB
  • glass.texture.txt 28 bytes
  • glass.tga 13.04KB
  • load.im 13.08KB
  • night.im 1.20KB
  • rotor_main_hub.im 14.93KB
  • rotor_main_hub.kin 14.28KB
  • rotor_tail.im 12.94KB
  • rotor_tail.kin 7.25KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • suction_tube.im 45.75KB
  • suction_tube.kin 64.02KB
  • wheels_dual.im 56.80KB
  • wheels_single.im 44.79KB
  • config.txt 16.50KB
  • door.wav 21.50KB
  • engine.wav 268.58KB
  • preview.jpg 21.84KB
  • shadow
  • shadow_inv.im 1.33KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • start.wav 814.71KB
  • stop.wav 814.71KB
  • winch.wav 539.98KB

This file is released free of charge for you to use. You may not host on a webserver or redistribute the model without my permission, and if permitted, only as long as you do not do so for profit. This licence file must be included with any permitted redistribution. Copyright of the model and original textures remains with Ian Manion (Vulcan).

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