OCR Modern Switch Tower

OCR Modern Switch Tower

<kuid:63015:28013>

Author: OverlordNZ
Kind: scenery
Build: 1.3
Size: 236.83KB
Uploaded: 2011-04-16
Web-site: interworld-gaming.net/ocr
Loadings:
89
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0
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OCR Modern Switch Tower

Modern Railroad Switching Tower
-- Overlord Consolidated Railways (OCR)
-- http://www.interworld-gaming.net/ocr

Author: Joe Dydowicz (AKA:OverlordNZ)

    OCR Modern Switch Tower
  • black.texture.txt 28 bytes
  • black.tga 3.02KB
  • concr.texture.txt 28 bytes
  • concr.tga 48.53KB
  • config.txt 1.94KB
  • contop.texture.txt 29 bytes
  • contop.tga 48.53KB
  • glass-glass-op.texture.txt 48 bytes
  • glass-op.bmp 5.05KB
  • glass.tga 12.02KB
  • gray.texture.txt 27 bytes
  • gray.tga 3.02KB
  • ltgray.texture.txt 29 bytes
  • ltgray.tga 3.02KB
  • ocr_modern_switch_tower.im 345.95KB
  • panels.texture.txt 29 bytes
  • panels.tga 24.02KB
  • sign.texture.txt 27 bytes
  • sign.tga 96.02KB
  • st-roof.texture.txt 30 bytes
  • st-roof.tga 48.02KB
  • stainless.texture.txt 32 bytes
  • stainless.tga 48.04KB
  • steel.texture.txt 28 bytes
  • steel.tga 12.04KB
  • user_license.txt 1.07KB

USER LICENSE:
You must agree to the following if you wish to use these ANY of the items, models and tools
produced by Joe Dydowicz (AKA: OverlordNZ).You may use these items as you see fit in layouts
you produce for public or private use with the following restrictions:

WITHOUT THE EXPRESS WRITTEN PERMISSION OF THE AUTHOUR

* You MAY NOT use these tools/models on a layout that will be used for monetary gain in any way.

* You MAY NOT upload these files to any other website they are exclusive to

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'black.tga' is a uniform color.
VE39: The texture 'glass.tga' is a uniform color.
VE39: The texture 'gray.tga' is a uniform color.
VE39: The texture 'ltgray.tga' is a uniform color.
VE39: The texture 'sign.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 6996

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