B.O.O.M. switching, part 1 of 2
<kuid:645812:97715>
| Map: | Standard12 v2.4, final |
| Author: | oknotsen |
| Kind: | profile |
| Build: | 3.6 (TS12 and Trainz Simulator Mac) |
| Size: | 143.38KB |
| Uploaded: | 2026-04-15 |
| Downloads: |
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B.O.O.M. switching, part 1 of 2
It is 7:05am. After a bunch of security checks you are now standing next to and old GP9, ready for your first workday at B.O.O.M. (the Brian Oscar Otman Military facility).
Your job today will be doing the various switching activities: Spotting cars, unloading need-to-know material, building consists. You will have to set most of the switches and of course keep to the speed limit.
Note:
Because of the complete list of activities and the size of B.O.O.M., this scenario is split in to two sessions.
This part of the scenario should keep you busy for 90+ minutes. The actual time depends on the way you handle the activities and if you are playing in CAB or DCC mode.
To keep track of progression, a 'score' indicator is added to the HUD. At 100 points this session (this part of the scenario) is complete.
Requirements:
- Download 'Standard12 session html'.
- B.O.O.M. switching, part 1 of 2
- config.txt 84.59KB
- profile.dat 607.70KB
- profile.lyr 25 bytes
- profile.obs 36 bytes
- profile.trk 68 bytes
- thumb_boom_switching180.jpg 18.01KB
- thumb_boom_switching256.jpg 23.72KB
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