Standard Oil Bulk Plant; minimal trim

<kuid:648132:108418>

Author: trainboi1
Kind: scenery
Build: 4.6
Size: 19.11MB
Uploaded: 2026-01-08
Downloads:
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Standard Oil Bulk Plant; minimal trim

Standard Oil facility in Eureka, NV as it was constructed in 1925, with only red trim and no town lettering. Created from plans drawn by Gregory Maxwell.
This is not a functional scenery asset; prototype trackside loading operations would consist of gravity-unloading gasoline tank cars from a spur some 300ft away, and across the ENRy Ruby Hill branch, and loading/unloading packaged products from the loading ramp. As such, this asset is best suited for use in conjunction with invisible industries to reflect the massively flexible layout.

Author: Daniel Gollery

    Standard Oil Bulk Plant; minimal trim
  • body.lm.txt 278 bytes
  • body_0.trainzmesh 1.69MB
  • body_1.trainzmesh 866.83KB
  • body_2.trainzmesh 45.44KB
  • config.txt 1.49KB
  • glass_basecolor.png 180.93KB
  • glass_basecolor.texture.txt 63 bytes
  • glass_normal.png 4.08KB
  • glass_normal.texture.txt 115 bytes
  • glass_parm.png 159.13KB
  • glass_parm.texture.txt 86 bytes
  • oilwarehouse_basecolor.png 9.83MB
  • oilwarehouse_basecolor.texture.txt 77 bytes
  • oilwarehouse_normal.png 1.57MB
  • oilwarehouse_normal.texture.txt 129 bytes
  • oilwarehouse_parm.png 6.59MB
  • oilwarehouse_parm.texture.txt 100 bytes
  • thumbnail.jpg 27.00KB

VE39: The texture 'glass_normal.png' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 18657, 1: 8623, 2: 496

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