Garage Marolf 01

Garage Marolf 01

<kuid2:68213:26023:1>

Author: Dinorius_Redundicus
Kind: scenery
Build: 3.3
Size: 1.07MB
Uploaded: 2022-05-18
Loadings:
43
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0
+

Garage Marolf 01

One of 3 buildings at Marolf's tire and radiator garage in Clinton, Missouri. Made for Derrick Ricketts' Frisco High Line route.

Textures vary with snow line altitude. Has a nightmode sign and LOD (1067, 503 triangles, 1 material per mesh).

Ignore the warning '..LM format may have a negative impact on performance'. The LM format was necessary to avoid shading errors caused by mesh-stitching LOD.

Author: Deane Tunaley

    Garage Marolf 01
  • $screenshot$.jpg 48.93KB
  • config.txt 2.76KB
  • snow
  • lod_settings.lm.txt 256 bytes
  • marolfs building 1.texture 682.75KB
  • marolfs_garage_01_lod0.im 68.06KB
  • marolfs_garage_01_lod1.im 35.15KB
  • nightview.im 6.26KB
  • summer
  • lod_settings.lm.txt 256 bytes
  • marolfs building 1.texture 682.75KB
  • marolfs_garage_01_lod0.im 65.63KB
  • marolfs_garage_01_lod1.im 33.99KB
  • nightview.im 6.26KB

Freeware, for distribution only by N3V. No publicly distributed reskins please.

VE65: The *.texture.txt file is missing for texture resource 'snow/marolfs building 1.texture'.
VE65: The *.texture.txt file is missing for texture resource 'summer/marolfs building 1.texture'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE108: The low-detail meshes in season 0 total more than 500 polygons. This may have a negative impact on performance: 0: 1067, 1: 503
VE108: The low-detail meshes in season 1 total more than 500 polygons. This may have a negative impact on performance: 0: 1067, 1: 503

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