Bismarck

Bismarck

<kuid:68787:100001>

Author: Lotharhake
Kind: scenery
Build: 2.9
Size: 4.09MB
Uploaded: 2022-08-05
Web-site: hp-trainz.de
Loadings:
17
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0
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Bismarck

Author: Lothar Hake

    Bismarck
  • alleenbaum.im 7.47MB
  • bsmboa0.texture.txt 30 bytes
  • bsmboa0.tga 9.79KB
  • bsmboa2.texture.txt 30 bytes
  • bsmboa2.tga 65.79KB
  • bsmboa3.texture.txt 30 bytes
  • bsmboa3.tga 17.79KB
  • bsmboa4.texture.txt 30 bytes
  • bsmboa4.tga 5.79KB
  • bsmdec2.texture.txt 30 bytes
  • bsmdec2.tga 193.04KB
  • bsmtens.texture.txt 30 bytes
  • bsmtens.tga 65.79KB
  • bsmtex1.texture.txt 30 bytes
  • bsmtex1.tga 769.04KB
  • bsmtorp.texture.txt 30 bytes
  • bsmtorp.tga 193.04KB
  • bsmwire.texture.txt 30 bytes
  • bsmwire.tga 5.79KB
  • config.txt 1.11KB
  • grau.jpg 2.34KB
  • grau.texture.txt 27 bytes
  • graurot.texture.txt 30 bytes
  • graurot.tga 193.04KB
  • lake3.jpg 16.38KB
  • lake3.texture.txt 28 bytes
  • rost.texture.txt 27 bytes
  • rost.tga 193.04KB
  • thumbnail.jpg 18.02KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 19 combined chunks (of 29 source) in .im file:
VE39: The texture 'grau.jpg' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 142878
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 142878
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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