Porsche1600

Porsche1600

<kuid:68787:100402>

Author: Lotharhake
Kind: scenery
Build: 2.9
Size: 7.50MB
Uploaded: 2022-08-05
Web-site: hp-trainz.de
Loadings:
17
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0
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Porsche1600

High detail Car

Author: Lothar Hake

    Porsche1600
  • 356bodyblk.jpg 28.41KB
  • 356bodyblk.texture.txt 33 bytes
  • 356bodyinterior_tan.jpg 186.44KB
  • 356bodyinterior_tan.texture.txt 42 bytes
  • 356bodyred.jpg 3.23KB
  • 356bodyred.texture.txt 33 bytes
  • 356bodytrim.jpg 2.65MB
  • 356bodytrim.texture.txt 34 bytes
  • aluminum.jpg 16.08KB
  • aluminum.texture.txt 31 bytes
  • caddy.im 1.81MB
  • config.txt 1.16KB
  • goldref.jpg 30.54KB
  • goldref.texture.txt 30 bytes
  • leder01.jpg 2.06MB
  • leder01.texture.txt 30 bytes
  • leder02.jpg 1.28MB
  • leder02.texture.txt 30 bytes
  • messer0.texture.txt 30 bytes
  • messer0.tga 193.04KB
  • schattena-schattenb.texture.txt 53 bytes
  • schattena.tga 1.50MB
  • schattenb.bmp 1.50MB
  • thumbnail.jpg 15.66KB
  • tread.jpg 26.23KB
  • tread.texture.txt 28 bytes
  • tread_bump_norm.texture.txt 84 bytes
  • tread_bump_norm.tga 96.05KB

freeware

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material goldchromesg_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE217: Material brushedaluminum_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE217: Material chrome_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE217: Material chrome_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE39: The texture 'schattena.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 42431
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 42431

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