Americans_Dinner

Americans_Dinner

<kuid:68787:100425>

Author: Lotharhake
Kind: scenery
Build: 2.9
Size: 29.04MB
Uploaded: 2022-08-05
Web-site: hp-trainz.de
Loadings:
56
-
0
+

Americans_Dinner

High detail Car

Author: Lothar Hake

    Americans_Dinner
  • aluminium001.jpg 225.74KB
  • aluminium001.texture.txt 35 bytes
  • border-border.texture.txt 29 bytes
  • border.jpg 51.15KB
  • border.texture.txt 29 bytes
  • brick002.jpg 1.29MB
  • brick002.texture.txt 31 bytes
  • brick002_norm.texture.txt 82 bytes
  • brick002_norm.tga 3.00MB
  • bricks.jpg 90.28KB
  • bricks.texture.txt 29 bytes
  • bricks1.jpg 86.85KB
  • bricks1.texture.txt 30 bytes
  • caddy.im 8.72MB
  • ceilings-ceilings.texture.txt 31 bytes
  • ceilings.jpg 24.01KB
  • ceilings.texture.txt 31 bytes
  • ceramic-ceramic.texture.txt 30 bytes
  • ceramic.jpg 32.16KB
  • ceramic.texture.txt 30 bytes
  • chrome-chrome.texture.txt 31 bytes
  • chrome.jpg 30.98KB
  • chrome.texture.txt 29 bytes
  • clock-clock.texture.txt 30 bytes
  • clock.jpg 34.14KB
  • clock.texture.txt 28 bytes
  • config.txt 1.41KB
  • copper-copper.texture.txt 31 bytes
  • copper.jpg 21.64KB
  • copper.texture.txt 29 bytes
  • floor.jpg 18.52KB
  • floor.texture.txt 28 bytes
  • floor.tga 193.04KB
  • floor1.jpg 76.37KB
  • floor1.texture.txt 29 bytes
  • glass-glass.texture.txt 30 bytes
  • glass-glass_o.texture.txt 47 bytes
  • glass.jpg 23.52KB
  • glass.texture.txt 28 bytes
  • glass_o.jpg 22.35KB
  • granit-granit.texture.txt 31 bytes
  • granit.jpg 108.68KB
  • granit.texture.txt 29 bytes
  • industirie_wellblech_weiss01.jpg 1.04MB
  • industirie_wellblech_weiss01.texture.txt 51 bytes
  • industirie_wellblech_weiss03.jpg 1,011.31KB
  • industirie_wellblech_weiss03.texture.txt 51 bytes
  • industrie_wellblech_rota.jpg 928.29KB
  • industrie_wellblech_rota.texture.txt 47 bytes
  • industrie_wellblech_rota001.jpg 1,003.99KB
  • industrie_wellblech_rota001.texture.txt 50 bytes
  • industrie_wellblech_rota002.jpg 1,007.60KB
  • industrie_wellblech_rota002.texture.txt 50 bytes
  • industrie_wellblech_rota003.jpg 1,018.99KB
  • industrie_wellblech_rota003.texture.txt 50 bytes
  • industrie_wellblech_rota_norm.texture.txt 98 bytes
  • industrie_wellblech_rota_norm.tga 3.00MB
  • leather-leather.texture.txt 32 bytes
  • leather.jpg 48.82KB
  • leather.texture.txt 30 bytes
  • leather2-leather2.texture.txt 33 bytes
  • leather2.jpg 39.22KB
  • leather2.texture.txt 31 bytes
  • lod01.im 2.27MB
  • marmor_rosa.jpg 443.53KB
  • marmor_rosa.texture.txt 34 bytes
  • marmor_rosa01.jpg 723.22KB
  • marmor_rosa01.texture.txt 36 bytes
  • messer0.texture.txt 30 bytes
  • messer0.tga 193.04KB
  • metal1-metal1.texture.txt 31 bytes
  • metal1.jpg 79.54KB
  • metal1.texture.txt 29 bytes
  • metal2-metal2.texture.txt 31 bytes
  • metal2.jpg 81.38KB
  • metal2.texture.txt 29 bytes
  • mtlwall-mtlwall.texture.txt 32 bytes
  • mtlwall.jpg 72.28KB
  • mtlwall.texture.txt 30 bytes
  • mtlwall1-mtlwall1.texture.txt 33 bytes
  • mtlwall1.jpg 342.19KB
  • mtlwall1.texture.txt 31 bytes
  • radsky-017lt.texture.txt 35 bytes
  • radsky-017lt.tga 768.02KB
  • roof.jpg 163.18KB
  • roof.texture.txt 27 bytes
  • roof001.jpg 244.49KB
  • roof001.texture.txt 30 bytes
  • sidewalk-sidewalk.texture.txt 33 bytes
  • sidewalk.jpg 86.92KB
  • sidewalk.texture.txt 31 bytes
  • stone_paving_003a.jpg 8.66MB
  • stone_paving_003a.texture.txt 40 bytes
  • thumbnail.jpg 12.29KB

freeware

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material material #1824_m.reflect in mesh file caddy.im has no texture assigned to a required slot: texture0
VE166: 28 combined chunks (of 44 source) in .im file:
VE217: Material material #1824_m.reflect in mesh file lod01.im has no texture assigned to a required slot: texture0
VE166: 17 combined chunks (of 19 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 211824, 1: 43068
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 211824, 1: 43068
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB

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