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AMC Matador

<kuid:68787:25228>

Author: Lotharhake
Kind: scenery
Build: 1.5
Size: 820.74KB
Uploaded: 2019-06-05
Web-site: hp-trainz.de
Loadings:
129
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0
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AMC Matador

Author: Lothar Hake

    AMC Matador
  • amc.im 1.22MB
  • bakluckainne.texture.txt 35 bytes
  • bakluckainne.tga 12.53KB
  • beige.texture.txt 28 bytes
  • beige.tga 3.53KB
  • black.texture.txt 28 bytes
  • black.tga 1.53KB
  • blue.texture.txt 27 bytes
  • blue.tga 3.53KB
  • bromslampa.texture.txt 33 bytes
  • bromslampa.tga 12.53KB
  • chromic.bmp 48.05KB
  • chromic.texture.txt 30 bytes
  • config.txt 1.75KB
  • fenster.texture.txt 30 bytes
  • fenster.tga 3.53KB
  • lampafram.texture.txt 32 bytes
  • lampafram.tga 96.53KB
  • metal_panel.texture.txt 34 bytes
  • metal_panel.tga 48.53KB
  • schwarzes plastik 001.texture.txt 44 bytes
  • schwarzes plastik 001.tga 3.53KB
  • schwarzes plastik 002.texture.txt 44 bytes
  • schwarzes plastik 002.tga 3.53KB
  • weiss.texture.txt 28 bytes
  • weiss.tga 3.53KB

This content is copyrighted 2003 by Lothar Hake, all rights reserved.
All logos are the property of the copyright holders.
This content is for personal use only. It may not be sold, modified or redistributed in any way.
This content is provided 'as is' and as such is not guaranteed to work on your computer. The author takes no responsibility for any damage this content may cause.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'beige.tga' is a uniform color.
VE39: The texture 'black.tga' is a uniform color.
VE39: The texture 'blue.tga' is a uniform color.
VE39: The texture 'fenster.tga' is a uniform color.
VE39: The texture 'schwarzes plastik 001.tga' is a uniform color.
VE39: The texture 'schwarzes plastik 002.tga' is a uniform color.
VE39: The texture 'weiss.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 19930
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 19930

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