KrashnburneRRCo TS12 Session Bulleid Spamcans

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Map: <kuid2:69871:2098:1>
Author: philskene
Kind: profile
Build: 3.6
Size: 1.74MB
Uploaded: 2025-12-13
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KrashnburneRRCo TS12 Session Bulleid Spamcans

This is a session for the KrashnburneRRCo TS12 route. All the content required by the session is either built in or on the Download Station.

A two-part video mortgage of the first part of this session can be viewed here
http://www.youtube.com/watch?v=HAbo-P-Qqno
and here
http://www.youtube.com/watch?v=Zak6_mBYbdU

Additional details of train operation can be found in the readme.txt file in the folder containing the session and also here
http://forums.auran.com/trainz/showthread.php?89242-KrashnburneRRCo-TS12-Session-Bulleid-Spamcans

As with all my sessions, the tasks can be completed in any order. And you can choose to do all, some or none of the tasks. All the industries have the prefix Ind and can be located using the Map View. The wagons will load or unload when spotted between the yellow markers.

Charlie and Harry, Train Control here.
Sorry, but the only locomotive left on shed is one of the Bulleid Light Pacific Battle of Britain class Spamcans.
Pick up the two bogey bolsters standing in the yard and load them with containers over in the Container Depot Ind Container Depot 1.
Run the bolsters over to the Container Terminal, unload the containers at Ind Container Terminal 2 and reload the bolsters with Volvo earthmovers at the Heavy Lift Wharf Ind Heavy Lift 1.
Unload the Volvos at the Teamsters TOFC ramp, Ind TOFC. Leave the bolsters in the main yard.
Attach the OCA wagons, load them with logs at the Dry Sort Yard and take them to Wood Wurms Ind Wood Wurms 1 for unloading.
Finally, load the OCAs with trailers at Acme Components Ind Acme Components 3 and unload the trailers at the TOFC ramp.
When finished return to the loco shed and sign off.
You will give priority to all passenger trains on the main line.
Train Control out.

The session might take two hours to complete. Beware of the AI trianz. The AI will always take the right track in the crossing loops. I suggest doing a save before attempting any heroic manoeuvre involving the AI.

There are two types of switch stands on the route. It is absolutely essential, repeat ESSENTIAL, that the tall switch stands are immediately retuned to the straight through setting by your fireman if the setting is changed when you access the yard areas.

    KrashnburneRRCo TS12 Session Bulleid Spamcans
  • config.txt 16.84KB
  • krashnburnerrco_ts12_map.jpg 2.16MB
  • profile.dat 218.08KB
  • profile.lyr 25 bytes
  • profile.obs 36 bytes
  • profile.trk 68 bytes
  • readme.txt 1.62KB
  • thumbnail.jpg 18.10KB

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