Trinity Bay - T:ANE - Session 3
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| Map: | Trinity Bay - Model Trainz - T:ANE |
| Author: | philskene |
| Kind: | profile |
| Build: | 4.2 |
| Size: | 69.28KB |
| Uploaded: | 2026-01-08 |
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Trinity Bay - T:ANE - Session 3
In this session you will be driving an Also road switcher.
AI consists will be transiting the layout. Signal Link has been configured. If you, the Player, enter a single track section before an oncoming AI train passes the signal with two yellow arms then the AI will stop in the loop at that signal and allow you to transit the single track section. Do, however, give the AI space to actually brake and stop before encountering the signal and also take extreme care at the double crossover on the lower level. Always give the AI priority at these crossovers. I also suggest a save before attempting any heroic manoeuvres involving AI.
In the Map View all industries have the prefix IND. Freight cars will load or unload when spotted between the yellow markers. For assistance with the rotary dumpers search youtube with philskene as the author. The tasks can be undertaken in any order.
Chuck and Joe, Dispatcher here.
In Classification are three loaded coal hoppers. Unload one each at the Farmall coal hoist and the rotary dumpers at the upper level at Commercial Coal and Red Nose.
In Classification are two empty W and W hoppers. Load these with cement at Dock 5. Unload the cement at Cment 3.
In Classification are four ACFX hoppers. Load these with grain at Dock 1 and unload two each at the two unloading grills at Faster Paster.
The two box cars loaded with pasta are for Teamsters 5. Close the doors of the box cars before proceeding.
When done wait in the loco spur on the upper level for further instructions.
Freight cars can be left where they unload.
Dispatcher out.
- Trinity Bay - T:ANE - Session 3
- config.txt 21.58KB
- profile.dat 176.73KB
- profile.lyr 28 bytes
- profile.obs 36 bytes
- profile.rlr 36 bytes
- profile.trk 68 bytes
- thumbnail.jpg 34.56KB
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