RotterdamLLoyd
<kuid:69959:26052>
| Author: | jcayena |
| Kind: | scenery |
| Build: | 3.0 |
| Size: | 3.09MB |
| Uploaded: | 2019-06-07 |
| Downloads: |
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RotterdamLLoyd
Grand Immeuble
Author: jcayena
- RotterdamLLoyd
- _rdmsl01.texture.txt 31 bytes
- _rdmsl01.tga 768.02KB
- _rdmsl02.texture.txt 31 bytes
- _rdmsl02.tga 3.02KB
- _rdmsl03.texture.txt 31 bytes
- _rdmsl03.tga 768.02KB
- _rdmsl04.texture.txt 31 bytes
- _rdmsl04.tga 3.02KB
- _rdmsl05.texture.txt 31 bytes
- _rdmsl05.tga 3.02KB
- _rdmsl06.texture.txt 31 bytes
- _rdmsl06.tga 6.02KB
- _rdmsl07.texture.txt 31 bytes
- _rdmsl07.tga 3.02KB
- _rdmsl08.texture.txt 31 bytes
- _rdmsl08.tga 3.02KB
- _rdmsl09.texture.txt 31 bytes
- _rdmsl09.tga 768.02KB
- _rdmsl10.texture.txt 31 bytes
- _rdmsl10.tga 786 bytes
- _rdmsl11.texture.txt 31 bytes
- _rdmsl11.tga 786 bytes
- _rdmsl12.texture.txt 31 bytes
- _rdmsl12.tga 6.02KB
- _rdmsl13.texture.txt 31 bytes
- _rdmsl13.tga 3.02KB
- _rdmsl14.texture.txt 31 bytes
- _rdmsl14.tga 48.02KB
- _rdmsllo.texture.txt 31 bytes
- _rdmsllo.tga 192.02KB
- config.txt 1.06KB
- eastface.texture.txt 31 bytes
- eastface.tga 768.02KB
- eastinsi.texture.txt 31 bytes
- eastinsi.tga 96.02KB
- hut1.texture.txt 27 bytes
- hut1.tga 6.02KB
- inside01.texture.txt 31 bytes
- inside01.tga 6.02KB
- insidele.texture.txt 31 bytes
- insidele.tga 24.02KB
- insideri.texture.txt 31 bytes
- insideri.tga 24.02KB
- northwal.texture.txt 31 bytes
- northwal.tga 384.02KB
- nw_corne.texture.txt 31 bytes
- nw_corne.tga 24.02KB
- rotterdamlloyd.im 73.59KB
- rotterll_cmini.jpg 15.03KB
- rs_airco.texture.txt 31 bytes
- rs_airco.tga 6.02KB
- se_corne.texture.txt 31 bytes
- se_corne.tga 24.02KB
- southfac.texture.txt 31 bytes
- southfac.tga 768.02KB
- southwes.texture.txt 31 bytes
- southwes.tga 48.02KB
- sw_corne.texture.txt 31 bytes
- sw_corne.tga 6.02KB
- west2all.texture.txt 31 bytes
- west2all.tga 384.02KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 30 combined chunks (of 30 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 788
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