Gueterschuppen

Gueterschuppen

<kuid:69974:28009>

Author: m�mmel
Kind: scenery
Build: 1.3
Size: 179.40KB
Uploaded: 2021-03-30
Web-site: mitglied.lycos.de/muemmelbahn/
Loadings:
17
-
0
+

Gueterschuppen

Author: Olaf Heckroth

    Gueterschuppen
  • config.txt 1.01KB
  • darkwood.texture.txt 31 bytes
  • darkwood.tga 24.53KB
  • darkwood1.texture.txt 32 bytes
  • darkwood1.tga 731 bytes
  • fenster.texture.txt 30 bytes
  • fenster.tga 6.53KB
  • fenster1.texture.txt 31 bytes
  • fenster1.tga 24.53KB
  • gueterschuppen.im 71.77KB
  • holz.texture.txt 27 bytes
  • holz.tga 12.53KB
  • lampe.texture.txt 28 bytes
  • lampe.tga 3.53KB
  • night
  • bild4.texture.txt 28 bytes
  • bild4.tga 384.53KB
  • bild5.texture.txt 28 bytes
  • bild5.tga 3.53KB
  • night.im 8.86KB
  • schwarz.texture.txt 30 bytes
  • schwarz.tga 731 bytes
  • tor.texture.txt 26 bytes
  • tor.tga 48.53KB
  • ziegel1.texture.txt 30 bytes
  • ziegel1.tga 96.53KB

Dies ist Freeware
Verцffentlichung auf anderen Seiten bedarf meiner Zustimmung

VE170: Failed to open compiled texture 'feuerl?scher.texture' for 'arc:fld:$(original)/hash-42||kuid 69974 28009.tzarc|'
VE165: Texture 'feuerl?scher.texture' is missing or could not be loaded in mesh 'gueterschuppen.im', material '*Gueterschuppen*E5855198*mtl #4*m.onetex'.
VE165: Texture 'feuerl?scher.texture' is missing or could not be loaded in mesh 'gueterschuppen.im', material '*Gueterschuppen*E5855198*mtl #4*m.onetex'.
VE13: Missing or invalid selection for tag 'nightmode' in 'scenery'.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material *Gueterschuppen*E5855198*mtl #4*m.onetex in mesh file gueterschuppen.im has no texture assigned to a required slot: texture0
VE217: Material *Gueterschuppen*E5855198*mtl #4*m.onetex in mesh file gueterschuppen.im has no texture assigned to a required slot: texture0
VE62: Required container 'thumbnails' is missing.
VE39: The texture 'schwarz.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 880

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