bogey_tem2-199

bogey_tem2-199

<kuid2:711234:100022:1>

Author: EdMeN88
Kind: bogey
Build: 2.9
Size: 2.71MB
Uploaded: 2023-01-07
Loadings:
18
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0
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bogey_tem2-199

bogey_tem2-199

Author: STIFLER

    bogey_tem2-199
  • 1.jpg 8.48KB
  • 1.texture.txt 24 bytes
  • 10.jpg 11.46KB
  • 10.texture.txt 25 bytes
  • 11.jpg 19.28KB
  • 11.texture.txt 25 bytes
  • 12.jpg 20.88KB
  • 12.texture.txt 25 bytes
  • 13.jpg 6.40KB
  • 13.texture.txt 25 bytes
  • 14.jpg 12.54KB
  • 14.texture.txt 25 bytes
  • 15.jpg 37.69KB
  • 15.texture.txt 25 bytes
  • 16.jpg 4.08KB
  • 16.texture.txt 25 bytes
  • 17.jpg 4.20KB
  • 17.texture.txt 25 bytes
  • 18.jpg 5.72KB
  • 18.texture.txt 25 bytes
  • 2.jpg 8.16KB
  • 2.texture.txt 24 bytes
  • 3.jpg 5.34KB
  • 3.texture.txt 24 bytes
  • 4.jpg 31.29KB
  • 4.texture.txt 24 bytes
  • 5.jpg 33.49KB
  • 5.texture.txt 24 bytes
  • 6.jpg 4.16KB
  • 6.texture.txt 24 bytes
  • 7.jpg 29.33KB
  • 7.texture.txt 24 bytes
  • 8.jpg 177.59KB
  • 8.texture.txt 24 bytes
  • 9.jpg 44.48KB
  • 9.texture.txt 24 bytes
  • anim.kin 4.08KB
  • bogey_2te10l_b.im 1.53MB
  • bogey_2te10l_b.lm.txt 228 bytes
  • bogey_2te10l_b_lod1.im 575.28KB
  • bogey_tem2a.im 1.47MB
  • bogey_tem2a.lm.txt 222 bytes
  • bogey_tem2a_lod1.im 724.82KB
  • config.txt 1.19KB
  • env_metal.bmp 192.05KB
  • env_metal.texture.txt 32 bytes
  • kol-par-blesk.bmp 12.05KB
  • kol-par-blesk.texture.txt 36 bytes
  • kol_disk-kol_disk_a.texture.txt 53 bytes
  • kol_disk.jpg 158.91KB
  • kol_disk2.jpg 11.22KB
  • kol_disk2.texture.txt 32 bytes
  • kol_disk_a.bmp 1.00MB
  • kol_disk_a.jpg 29.07KB
  • koleso.jpg 74.80KB
  • koleso.texture.txt 29 bytes
  • nakat.bmp 192.05KB
  • nakat.texture.txt 28 bytes
  • skrm.jpg 2.56KB
  • skrm.texture.txt 27 bytes
  • skrm2.jpg 2.09KB
  • skrm2.texture.txt 28 bytes
  • thumbnail.jpg 11.18KB
  • zf4.jpg 1.88KB
  • zf4.texture.txt 26 bytes

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 19 combined chunks (of 23 source) in .im file:
VE166: 26 combined chunks (of 34 source) in .im file:
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 33142, 1: 10733
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 33142, 1: 10733

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