Rolls Royce Silver Cloud Black
<kuid:73394:101479>
| Author: | bengolle |
| Kind: | scenery |
| Build: | 2.9 |
| Size: | 9.95MB |
| Uploaded: | 2025-08-03 |
| Website: | hp-trainz.de |
| Downloads: |
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Rolls Royce Silver Cloud Black
Author: Lothar Hake
- Rolls Royce Silver Cloud Black
- 146_s3-146_s3.texture.txt 31 bytes
- 146_s3.jpg 151.88KB
- chrome2.texture.txt 30 bytes
- chrome2.tga 193.04KB
- config.txt 1.13KB
- dash-dash.texture.txt 29 bytes
- dash.jpg 159.17KB
- environ23.jpg 13.16KB
- environ23.texture.txt 32 bytes
- gold.jpg 32.30KB
- gold.texture.txt 27 bytes
- kennzeichen-kennzeichen.texture.txt 36 bytes
- kennzeichen.tga 385.04KB
- plastik_gummi-plastik_gummi.texture.txt 38 bytes
- plastik_gummi.jpg 27.22KB
- rolls2.im 12.49MB
- schattena-schattenb.texture.txt 53 bytes
- schattena.tga 1.50MB
- schattenb.bmp 1.50MB
- screenshot.jpg 46.03KB
- vehiclelights-vehiclelights.texture.txt 38 bytes
- vehiclelights.jpg 398.56KB
- white-leather-texture-white-leather-texture.texture.txt 46 bytes
- white-leather-texture.jpg 314.02KB
- wood-wood.texture.txt 29 bytes
- wood.jpg 299.08KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material material #2468.m.reflect in mesh file rolls2.im has no texture assigned to a required slot: texture0
VE217: Material material #2468.m.reflect in mesh file rolls2.im has no texture assigned to a required slot: texture0
VE217: Material material #2468.m.reflect in mesh file rolls2.im has no texture assigned to a required slot: texture0
VE217: Material material #2468.m.reflect in mesh file rolls2.im has no texture assigned to a required slot: texture0
VE217: Material material #2468.m.reflect in mesh file rolls2.im has no texture assigned to a required slot: texture0
VE217: Material material #2468.m.reflect in mesh file rolls2.im has no texture assigned to a required slot: texture0
VE217: Material material #2468.m.reflect in mesh file rolls2.im has no texture assigned to a required slot: texture0
VE217: Material material #2468.m.reflect in mesh file rolls2.im has no texture assigned to a required slot: texture0
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 339997
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 339997
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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