Jaguar MKII Yellow

Jaguar MKII Yellow

<kuid:73394:101932>

Author: bengolle
Kind: scenery
Build: 2.9
Size: 3.01MB
Uploaded: 2024-02-26
Web-site: hp-trainz.de
Loadings:
3
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0
+

Jaguar MKII Yellow

Author: Lothar Hake

    Jaguar MKII Yellow
  • bottom.texture.txt 29 bytes
  • bottom.tga 97.04KB
  • config.txt 1.38KB
  • driver.texture.txt 29 bytes
  • driver.tga 257.04KB
  • felge.texture.txt 28 bytes
  • felge.tga 193.04KB
  • jaguarrot.texture.txt 32 bytes
  • jaguarrot.tga 49.04KB
  • kennzeichen.texture.txt 34 bytes
  • kennzeichen.tga 193.04KB
  • kennzeichenquad.texture.txt 38 bytes
  • kennzeichenquad.tga 193.04KB
  • kfz-ausschnitt.texture.txt 37 bytes
  • kfz-ausschnitt.tga 193.04KB
  • lampabak.texture.txt 31 bytes
  • lampabak.tga 96.02KB
  • leder.texture.txt 28 bytes
  • leder.tga 97.04KB
  • mahagoni.texture.txt 31 bytes
  • mahagoni.tga 193.04KB
  • mb_300se.im 4.06MB
  • messer0.texture.txt 30 bytes
  • messer0.tga 193.04KB
  • metalox-1.texture.txt 32 bytes
  • metalox-1.tga 193.04KB
  • tex_73.jpg 8.94KB
  • tex_73.texture.txt 29 bytes
  • thumbnail.jpg 18.27KB
  • tread_tm.texture.txt 31 bytes
  • tread_tm.tga 97.04KB
  • tread_tm_nm.texture.txt 80 bytes
  • tread_tm_nm.tga 97.04KB

Google translation from Swedish to English. This 3D model is made out of Lotharhake and I myself have only cloned the model and changed some colors. A big thanks to Lotharhake. Because I have received his consent to repaint and add these exquisite models for download.

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE217: Material motor_m.reflect in mesh file mb_300se.im has no texture assigned to a required slot: texture0
VE217: Material motor_m.reflect in mesh file mb_300se.im has no texture assigned to a required slot: texture0
VE217: Material motor_m.reflect in mesh file mb_300se.im has no texture assigned to a required slot: texture0
VE166: 21 combined chunks (of 23 source) in .im file:
VE39: The texture 'jaguarrot.tga' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 64652
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 64652

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