Lockheed F-104G Starfighter German Air Force Startup

<kuid2:74222:12349:5>

Author: papou
Kind: traincar
Build: 3.5
Size: 4.56MB
Uploaded: 2023-04-12
Web-site: ianztrainz.com/index.html
Loadings:
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Lockheed F-104G Starfighter German Air Force Startup

A Lockheed F-104G Starfighter aircraft. Deutsche Luftwaffe Jabo Geschwader 31 Boelke - N?rvenig. Reskin by Papou with permission.

It operates on invisible track.

The aircraft has an automatically operating landing gear. This retracts at takeoff speed set in the script, and lowers at speeds below that setting. The speeds for tilting, landing gear retraction on takeoff, and afterburner speed may be altered in the string table above - speeds are in kph. It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view. Note landing speed above is a fraction of full speed, eg 0.4, not kph.

The aircraft has an automatically operating landing gear. This retracts at takeoff speed (240 kph) set in the script. It lowers at speeds below 240kph. The speeds for tilting, afterburner cutin speed, and landing gear retraction on takeoff may be altered in the string table above - speeds are in kph.

It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view.

The aircraft has a number of animations that can be operated by keyboard keys, or the Aircraft Action Trigger, kuid:76656:24050, when placed on track and set to the correct number:

- to start engines, press the B key or use trigger setting 2. An engine start rule is also available for AI.
- fire missiles, H key.
- issue smoke and sound from the tyres when landing, use trigger setting 4.
- release dragchute, trigger setting 5.
- to flare the aircraft for landing, trigger setting 7 or V key.
- come to a gradual stop on landing, trigger setting 9.
- set speed to 40% of maximum speed, for landing approach, trigger setting 14.

Note: Shadow models are required but cannot be animated to follow aircraft animation. If you do not like the shadow showing on the body of the aircraft, in the config call up the shadow_inv.im file which is an invisible shadow.

See my wepages for further details on using the Action Trigger.

Author: Ian Manion (Vulcan)

    Lockheed F-104G Starfighter German Air Force Startup
  • aircraft148.gse 3.64KB
  • body
  • afterburner-afterburner.texture.txt 57 bytes
  • afterburner.im 7.30KB
  • afterburner.tga 64.04KB
  • afterburner2.im 1.95KB
  • afterburner_missile.im 2.76KB
  • base.im 1.64KB
  • base.kin 14.91KB
  • base_old.kin 14.27KB
  • body.im 158.56KB
  • body_f104.texture.txt 32 bytes
  • body_f104.tga 3.00MB
  • chute.texture.txt 28 bytes
  • chute.tga 25.04KB
  • dragchute.im 35.65KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • exhaust0.im 1.37KB
  • f16.im 190.21KB
  • flaps.im 3.96KB
  • flaps.kin 14.92KB
  • flare0.im 5.31KB
  • flare0.kin 23.23KB
  • flare_base.texture.txt 33 bytes
  • flare_base.tga 13.04KB
  • flare_refl-flare_refl.texture.txt 55 bytes
  • flare_refl.texture.txt 33 bytes
  • flare_refl.tga 4.04KB
  • flashers.im 1.51KB
  • glass.texture.txt 28 bytes
  • glass.tga 13.04KB
  • grey.texture.txt 27 bytes
  • grey.tga 13.04KB
  • interior104.texture.txt 34 bytes
  • interior104.tga 3.00MB
  • missile1.im 1.96KB
  • missile1.kin 58.86KB
  • night.im 2.26KB
  • pilot_f16.texture.txt 32 bytes
  • pilot_f16.tga 193.04KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • tailflare.im 5.15KB
  • tailflare.kin 23.25KB
  • tanks_wings.im 22.46KB
  • wheels.im 103.12KB
  • wheels.kin 75.20KB
  • chutesnap.wav 61.59KB
  • config.txt 15.33KB
  • engine.wav 170.82KB
  • flare.wav 24.46KB
  • gun3.wav 86.17KB
  • launch.wav 679.46KB
  • missile5.wav 658.33KB
  • preview.jpg 10.51KB
  • shadow
  • shadow.im 21.99KB
  • shadow_inv.im 1.33KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • start.wav 170.82KB
  • stop.wav 372.97KB
  • turbine.wav 369.15KB
  • tyres.wav 56.96KB

This file is released free of charge for you to use. You may not host on a webserver or redistribute the model without my permission, and if permitted, only as long as you do not do so for profit. This licence file must be included with any permitted redistribution. Copyright of the model and original textures remains with Ian Manion (Vulcan).

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