Dassault Mirage 5BA Belgium Startup

<kuid2:74222:12801:1>

Author: papou
Kind: traincar
Build: 3.5
Size: 2.86MB
Uploaded: 2025-09-28
Website: ianztrainz.com/index.html
Downloads:
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Dassault Mirage 5BA Belgium Startup

A Dassault Mirage 5BA, 1st escadrille, Belgium Air Force, Bierset Air Base, startup model. Reskin by Papou with permission.

It operates on invisible track.

The aircraft has an automatically operating landing gear. This retracts at takeoff speed set in the script, and lowers at speeds below that setting. The speeds for tilting, flap retraction, landing gear retraction on takeoff, and afterburner speed may be altered in the string table above - speeds are in kph. It does not have an operating interior, but does have various exterior views based on an invisible interior, use the [ and ] keys from the interior view.

The aircraft will load missiles (products) to the hardpoint pylons, the inner ones are animated. You can alter or delete the mix of missiles on load hardpoints in Surveyor - use the ? button. The choice is from Paveways, Sidewinders, Python 5, Maverick, Pheonix, or Sparrow missiles. The outer hard point will accept a fuel tank.

Some of my airports will load or unload products on aircraft. The missiles will not be unloaded at an airport, but if you come in clean, the airport will upload missiles to the hardpoints for use.

The aircraft has a number of animations that can be operated by keyboard keys, or the Aircraft Action Trigger, kuid:76656:24050, when placed on track and set to the correct number:

- to start engines, press the B key or use trigger setting 2. An engine start rule is also available for AI;
- fire the Sidewinder missiles - use the H key, or trigger setting 2;
- flare the aircraft for takeoff or landing, V key or trigger setting 3;
- tyre smoke on landing, use trigger setting 4;
- drag chute deployment for short landing, use trigger setting 5, Chute vanishes after 12 seconds;
- activate flares from the rear of the aircraft, use trigger setting 6;
- set speed to zero (after landing, to stop aircraft), trigger setting 9;
- set speed to 40% of maximum speed, for landing approach, trigger setting 14.

Military and commercial aircraft sometimes use the same keys and trigger settings for differerent animations. If you find conflict on the same route, set the train priority of the Action trigger for a particular aircraft to a different value to differentiate.

    Dassault Mirage 5BA Belgium Startup
  • aircraft184.gs 15.11KB
  • body
  • afterburner-afterburner.texture.txt 57 bytes
  • afterburner.im 2.76KB
  • afterburner.tga 64.04KB
  • afterburner2.im 1.95KB
  • afterburner_missile.im 2.76KB
  • base.im 1.65KB
  • base.kin 14.92KB
  • body.im 115.61KB
  • body_belge.tga 3.00MB
  • body_israel.texture.txt 33 bytes
  • chute.texture.txt 28 bytes
  • chute.tga 25.04KB
  • dragchute.im 35.65KB
  • env_metal.bmp 12.05KB
  • env_metal.texture.txt 32 bytes
  • exhaust0.im 1.17KB
  • flaps.im 15.52KB
  • flaps.kin 10.05KB
  • flare0.im 5.31KB
  • flare0.kin 23.23KB
  • flare_base.texture.txt 33 bytes
  • flare_base.tga 4.04KB
  • flare_refl-flare_refl.texture.txt 55 bytes
  • flare_refl.texture.txt 33 bytes
  • flare_refl.tga 4.04KB
  • flashers.im 1.58KB
  • glass.texture.txt 28 bytes
  • glass.tga 13.04KB
  • mirage.kin 39.33KB
  • missile1.im 1.95KB
  • missile1.kin 39.33KB
  • pilot3.texture.txt 29 bytes
  • pilot3.tga 193.04KB
  • probe.im 3.64KB
  • probe.kin 10.75KB
  • radardome.im 4.43KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • tailflare.im 5.15KB
  • tailflare.kin 23.25KB
  • wheels.im 74.73KB
  • wheels.kin 86.80KB
  • chutesnap.wav 61.59KB
  • config.txt 16.05KB
  • engine.wav 170.82KB
  • flare.wav 24.46KB
  • missile5.wav 658.33KB
  • preview.jpg 37.33KB
  • shadow
  • shadow_inv.im 1.33KB
  • shadowblack.texture.txt 34 bytes
  • shadowblack.tga 1.79KB
  • start.wav 170.82KB
  • stop.wav 372.97KB
  • turbine.wav 369.15KB
  • tyres.wav 56.96KB

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