Nieuwegracht 13 Utrecht (NL)
<kuid2:81135:21034:1>
Author: | Henk_Claassens |
Kind: | scenery |
Build: | 2.9 |
Size: | 4.49MB |
Uploaded: | 2024-03-03 |
Loadings: |
3
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Nieuwegracht 13 Utrecht (NL)
Origional model made for Google SketchUp by fingerz
Exported to Trainz with RubyTMIX by Henk_Claassens
Published with kind permission of Frank van der Jagt
Utrecht (NL) Nieuwegracht 13
If you want more information about the historic city centre of Utrecht please follow this
link: http://www.documentatie.org
In the right bottom corner you find the text:
plattegrond
Utrecht (Oude Stad)
Here you'll find actual pictures of the buildings but also ancient blue prints from the city
archive.
Around 47 AD, the Romans built the Traiectum castellum on the spot where nowadays Utrecht is
situated. The Holy Willibrordus redesigned the old castellum as a mission and converted the
Netherlands (from 695 AD)
In the medieval hey-days, Utrecht is a religious and mercantile bastion and remains the
largest and main city until the 16th century Union of Utrecht 1579, Foundation for the Dutch
Republic Peace Treaty of Utrecht, 1713
Today Utrecht is the 4th large city of the Netherlands and one of the main centres of
education with over 65.000 students.
Utrecht is also the railway capitol of the country and hosts the Dutch National Railway
museum.
Author: Henk_Claassens
- Nieuwegracht 13 Utrecht (NL)
- config.txt 2.09KB
- nieuwegracht_13.im 48.60KB
- rtm_0001.texture.txt 31 bytes
- rtm_0001.tga 1.50MB
- rtm_0002-rtm_0002.texture.txt 51 bytes
- rtm_0002.tga 512.02KB
- rtm_0003-rtm_0003.texture.txt 51 bytes
- rtm_0003.tga 512.02KB
- rtm_0004.texture.txt 31 bytes
- rtm_0004.tga 768.02KB
- rtm_0005.texture.txt 31 bytes
- rtm_0005.tga 192.02KB
- rtm_0006.texture.txt 31 bytes
- rtm_0006.tga 6.02KB
- rtm_0007.texture.txt 31 bytes
- rtm_0007.tga 6.00MB
- rtm_0008-rtm_0008.texture.txt 51 bytes
- rtm_0008.tga 512.02KB
- thumbnail.jpg 64.57KB
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 720
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