KHB - [ID][D1LITE] Stasiun Kramat

<kuid:811766:107654>

Author: kurotrick
Kind: scenery
Build: 2.9
Size: 2.36MB
Uploaded: 2024-04-20
Downloads:
25
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KHB - [ID][D1LITE] Stasiun Kramat

    KHB - [ID][D1LITE] Stasiun Kramat
  • bangunan dalam-bangunan dalam.texture.txt 49 bytes
  • bangunan dalam.jpg 51.29KB
  • bangunan dalam.texture.txt 49 bytes
  • config.txt 1.21KB
  • fence-fence.texture.txt 57 bytes
  • fence.tga 64.04KB
  • fnc-fnc.texture.txt 53 bytes
  • fnc.tga 64.04KB
  • kmt_lod_0.im 664.99KB
  • kmt_lod_1.im 664.99KB
  • kmt_lod_2.im 662.68KB
  • kmt_lod_3.im 639.96KB
  • laa-laa.texture.txt 53 bytes
  • laa.tga 4.00MB
  • land-land.texture.txt 39 bytes
  • land.jpg 25.18KB
  • land.texture.txt 39 bytes
  • lantai-lantai.texture.txt 41 bytes
  • lantai.jpg 15.48KB
  • lantai.texture.txt 41 bytes
  • map1.jpg 71.48KB
  • map1.texture.txt 39 bytes
  • plgkp-plgkp.texture.txt 40 bytes
  • plgkp.jpg 79.16KB
  • plgkp.texture.txt 40 bytes
  • pr0n-pr0n.texture.txt 39 bytes
  • pr0n.jpg 76.16KB
  • pr0n.texture.txt 39 bytes
  • ring-ring.texture.txt 39 bytes
  • ring.jpg 25.59KB
  • ring.texture.txt 39 bytes
  • roofing_shingles_asphalt-roofing_shingles_asphalt.texture.txt 39 bytes
  • rrrr.jpg 2.01KB
  • screenshot.jpg 14.89KB
  • seng.jpg 10.40KB
  • seng.texture.txt 39 bytes
  • tile1(1).jpg 205.25KB
  • tile1(1).texture.txt 43 bytes
  • tile1-tile1.texture.txt 40 bytes
  • tile1.jpg 543.88KB

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 22 combined chunks (of 22 source) in .im file:
VE166: 22 combined chunks (of 22 source) in .im file:
VE166: 22 combined chunks (of 22 source) in .im file:
VE166: 19 combined chunks (of 19 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 7076, 1: 7076, 2: 7032, 3: 6740
VE111: The meshes in LOD level 3 must total at least 20% fewer polygons than the next higher LOD: 0: 7076, 1: 7076, 2: 7032, 3: 6740
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 7076, 1: 7076, 2: 7032, 3: 6740
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 7076, 1: 7076, 2: 7032, 3: 6740

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