Dworzec Chojnice

Dworzec Chojnice

<kuid2:81596:28040:1>

Author: banita
Kind: scenery
Build: 2.7
Size: 783.18KB
Uploaded: 2022-02-06
Web-site: grabash.cba.pl &amp; gwt.webd.pl
Loadings:
17
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0
+

Dworzec Chojnice

Dworzec Chojnice

Author: Magnus, Pawel_15 & grabash

    Dworzec Chojnice
  • $screenshot$.jpg 31.37KB
  • config.txt 2.70KB
  • dol03.texture.txt 28 bytes
  • dol03.tga 96.04KB
  • dolgora01.texture.txt 32 bytes
  • dolgora01.tga 96.04KB
  • dolgora02.texture.txt 32 bytes
  • dolgora02.tga 96.04KB
  • dolgora04.texture.txt 32 bytes
  • dolgora04.tga 96.04KB
  • drzwi01.texture.txt 30 bytes
  • drzwi01.tga 24.04KB
  • drzwigora02.texture.txt 34 bytes
  • drzwigora02.tga 96.04KB
  • drzwiwejsciowe.texture.txt 37 bytes
  • drzwiwejsciowe.tga 48.02KB
  • dworzec_chojnice.im 37.95KB
  • gora01.texture.txt 29 bytes
  • gora01.tga 48.02KB
  • mur.texture.txt 26 bytes
  • mur.tga 48.04KB
  • napis01.texture.txt 30 bytes
  • napis01.tga 3.04KB
  • noc
  • dol03-dol03.texture.txt 45 bytes
  • dol03.bmp 9.05KB
  • dol03.tga 24.04KB
  • dolgora02-dolgora02.texture.txt 53 bytes
  • dolgora02.bmp 9.05KB
  • dolgora02.tga 24.04KB
  • drzwigora02-drzwigora02.texture.txt 57 bytes
  • drzwigora02.bmp 9.05KB
  • drzwigora02.tga 24.04KB
  • gora01-gora01.texture.txt 47 bytes
  • gora01.bmp 9.05KB
  • gora01.tga 24.04KB
  • noc.im 4.63KB
  • oknowejsciowe-oknowejsciowe.texture.txt 61 bytes
  • oknowejsciowe.bmp 5.05KB
  • oknowejsciowe.texture.txt 36 bytes
  • oknowejsciowe.tga 12.04KB
  • oknowejsciowe.texture.txt 36 bytes
  • oknowejsciowe.tga 48.04KB
  • papa01.texture.txt 29 bytes
  • papa01.tga 12.04KB
  • tablica.texture.txt 30 bytes
  • tablica.tga 12.04KB

This file is released free of charge for your enjoment. You may use, redistribute and (where appropriate) re-skin the model as long as you do not do so for profit or suggest that the work contained in this file is your own. If you redistribute the file must not be altered in any way (including this licence).
Copyright of the original mode/textures must be acknowledge in the licence and readme files of any re-skinned models. Copyright of all models, layouts, scripts and original textures remains with Ryszar

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.

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