Fire Station Metropolitan Fairfax County
<kuid:89668:100122>
| Author: | smash |
| Kind: | scenery |
| Build: | 3.5 |
| Size: | 692.17KB |
| Uploaded: | 2025-11-11 |
| Website: | ianztrainz.com.au/index.html |
| Downloads: |
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Fire Station Metropolitan Fairfax County
This is a Fire Station based on the facility near the Roma Street Railway Station in Brisbane. The building has sound, night windows and vents engine exhaust from the vent stack. Modified to resemble a fire station of Fairfax County Va. Not Prototypical.Reskin with permission of Vulcan
Author: Ian Manion (Vulcan)
- Fire Station Metropolitan Fairfax County
- bricks10.texture.txt 31 bytes
- bricks10.tga 12.53KB
- bricks11.texture.txt 31 bytes
- bricks11.tga 12.53KB
- bricks12.texture.txt 31 bytes
- bricks12.tga 48.53KB
- bwire-bwire.texture.txt 45 bytes
- bwire.bmp 12.05KB
- bwire.tga 12.53KB
- chwire-chwire.texture.txt 47 bytes
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- column.texture.txt 29 bytes
- column.tga 6.53KB
- concrete10.texture.txt 33 bytes
- concrete10.tga 12.53KB
- concretefloor.texture.txt 36 bytes
- concretefloor.tga 13.04KB
- config.txt 2.82KB
- coping.texture.txt 29 bytes
- coping.tga 3.53KB
- door12.texture.txt 29 bytes
- door12.tga 48.53KB
- door13.texture.txt 29 bytes
- door13.tga 48.53KB
- door14.texture.txt 29 bytes
- door14.tga 24.53KB
- exit.texture.txt 27 bytes
- exit.tga 6.53KB
- firestation.im 97.83KB
- firestation.wav 42.17KB
- galv1.texture.txt 28 bytes
- galv1.tga 12.53KB
- hangers-hangers.texture.txt 49 bytes
- hangers.bmp 1.55KB
- hangers.tga 2.03KB
- helmet-helmet.texture.txt 47 bytes
- helmet.bmp 48.05KB
- helmet.tga 48.53KB
- hose.texture.txt 27 bytes
- hose.tga 2.03KB
- light.texture.txt 28 bytes
- light.tga 3.53KB
- metal.texture.txt 28 bytes
- metal.tga 12.53KB
- coping.texture.txt 29 bytes
- coping.tga 3.53KB
- exit.texture.txt 27 bytes
- exit.tga 6.53KB
- helmet-helmet.texture.txt 47 bytes
- helmet.bmp 48.05KB
- helmet.tga 48.53KB
- light.texture.txt 28 bytes
- light.tga 3.53KB
- night.im 10.49KB
- shield-shield.texture.txt 47 bytes
- shield.bmp 48.05KB
- shield.tga 48.53KB
- vehicles.texture.txt 31 bytes
- vehicles.tga 48.53KB
- window1.texture.txt 30 bytes
- window1.tga 12.53KB
- window2.texture.txt 30 bytes
- window2.tga 6.53KB
- pipered.texture.txt 30 bytes
- pipered.tga 3.53KB
- preview.jpg 9.71KB
- railing8-railing8.texture.txt 51 bytes
- railing8.bmp 3.05KB
- railing8.tga 3.53KB
- railing9-railing9.texture.txt 51 bytes
- railing9.bmp 3.05KB
- railing9.tga 3.53KB
- readme.txt 452 bytes
- rollerdoor2.texture.txt 34 bytes
- rollerdoor2.tga 48.53KB
- roof1.texture.txt 28 bytes
- roof1.tga 48.53KB
- shield-shield.texture.txt 54 bytes
- shield-shield.tga 256.04KB
- shield.bmp 48.05KB
- shield.tga 48.53KB
- stairs-stairs.texture.txt 47 bytes
- stairs.bmp 48.05KB
- stairs.tga 48.53KB
- stairtread.texture.txt 33 bytes
- stairtread.tga 12.53KB
- vehicles.texture.txt 31 bytes
- vehicles.tga 48.53KB
- wall2.texture.txt 28 bytes
- wall2.tga 48.53KB
- wastebin.texture.txt 31 bytes
- wastebin.tga 192.53KB
- window1.texture.txt 30 bytes
- window1.tga 12.53KB
- window2.texture.txt 30 bytes
- window2.tga 6.53KB
night
VE166: 31 combined chunks (of 31 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1303
Soundscript container 'dayloop' does not specify any sounds
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