Scrap Harry's Percy Reskin

Scrap Harry's Percy Reskin

<kuid:958190:100748>

Author: #958190
Kind: industry
Build: 3.1
Size: 20.23MB
Uploaded: 2024-03-15
Web-site: si3d2009.jimdo.com
Loadings:
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Scrap Harry's Percy Reskin

poo

Author: Sean O'Connor

    Scrap Harry's Percy Reskin
  • backlamp.png 1.38MB
  • backlamp.texture.txt 51 bytes
  • backmarklin.png 1.16MB
  • backmarklin.texture.txt 34 bytes
  • boiler.png 1.15MB
  • boiler.texture.txt 29 bytes
  • cab roof.png 1.10MB
  • cab roof.texture.txt 31 bytes
  • cab.png 1.10MB
  • cab.texture.txt 26 bytes
  • chassis.png 1.01MB
  • chassis.texture.txt 30 bytes
  • config.txt 1.26KB
  • couplerback.png 1.17MB
  • couplerback.texture.txt 57 bytes
  • cylinders.png 1.00MB
  • cylinders.texture.txt 32 bytes
  • dome1.png 488.68KB
  • dome1.texture.txt 28 bytes
  • dome2.png 970.76KB
  • dome2.texture.txt 28 bytes
  • env_metal.jpg 813 bytes
  • env_metal.texture.txt 32 bytes
  • env_metal_brass.jpg 813 bytes
  • env_metal_brass.texture.txt 38 bytes
  • frontblackparts.png 1.14MB
  • frontblackparts.texture.txt 38 bytes
  • funnel.png 1.11MB
  • funnel.texture.txt 29 bytes
  • marklinfrontdetails.png 1.10MB
  • marklinfrontdetails.texture.txt 42 bytes
  • percytest.im 3.39MB
  • running board.png 1.16MB
  • running board.texture.txt 36 bytes
  • sandbox n shit.png 1.10MB
  • sandbox n shit.texture.txt 37 bytes
  • screenshot.bmp 126.62KB
  • steps.png 1.09MB
  • steps.texture.txt 45 bytes
  • whistle.png 1.10MB
  • whistle.texture.txt 49 bytes

Item is freeware, created by Sean O'Connor. NO MODIFICATION, RE-USE OR REDISTRIBUTION OF ANY PARTS OF THIS ASSET ARE PERMITTIED WITHOUT WRITTEN CONSENT OF THE AUTHOR, INCLUDING USE OR CHANGING OF IT'S TEXTURES

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 17 combined chunks (of 20 source) in .im file:
VE39: The texture 'env_metal.jpg' is a uniform color.
VE39: The texture 'env_metal_brass.jpg' is a uniform color.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 81794
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 81794

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