US Steam Headlight Library

US Steam Headlight Library

<kuid2:96914:990481:4>

Author: bdaneal
Kind: mesh
Build: 4.6
Size: 674.02KB
Uploaded: 2024-03-03
Loadings:
6
-
0
+

US Steam Headlight Library

A mesh library of electric headlights used on modern US-built steam locomotives. Four variations (straight numberboard, angled number board, visored, and plain) on three patterns (18 inch fabricated, 14 inch fabricated, and 14 inch cast) are included. The mesh origin is located at the center point between the front two mounting lugs. The enclosed readme includes a full listing of the meshes included in this library.

Author: Ben Neal

    US Steam Headlight Library
  • 14_c_a.lm.txt 354 bytes
  • 14_c_a_1.im 63.27KB
  • 14_c_a_2.im 28.49KB
  • 14_c_a_3.im 5.09KB
  • 14_c_a_v.lm.txt 360 bytes
  • 14_c_a_v_1.im 64.89KB
  • 14_c_a_v_2.im 30.11KB
  • 14_c_a_v_3.im 5.90KB
  • 14_c_s.lm.txt 354 bytes
  • 14_c_s_1.im 52.21KB
  • 14_c_s_2.im 23.80KB
  • 14_c_s_3.im 3.85KB
  • 14_c_s_v.lm.txt 360 bytes
  • 14_c_s_v_1.im 53.84KB
  • 14_c_s_v_2.im 25.43KB
  • 14_c_s_v_3.im 4.66KB
  • 14_f_a.lm.txt 354 bytes
  • 14_f_a_1.im 63.14KB
  • 14_f_a_2.im 28.77KB
  • 14_f_a_3.im 4.19KB
  • 14_f_a_v.lm.txt 360 bytes
  • 14_f_a_v_1.im 64.76KB
  • 14_f_a_v_2.im 30.40KB
  • 14_f_a_v_3.im 5.82KB
  • 14_f_s.lm.txt 354 bytes
  • 14_f_s_1.im 52.08KB
  • 14_f_s_2.im 25.18KB
  • 14_f_s_3.im 3.36KB
  • 14_f_s_v.lm.txt 360 bytes
  • 14_f_s_v_1.im 53.71KB
  • 14_f_s_v_2.im 26.80KB
  • 14_f_s_v_3.im 4.99KB
  • 18_f_a.lm.txt 354 bytes
  • 18_f_a_1.im 52.08KB
  • 18_f_a_2.im 27.27KB
  • 18_f_a_3.im 4.19KB
  • 18_f_a_v.lm.txt 360 bytes
  • 18_f_a_v_1.im 64.76KB
  • 18_f_a_v_2.im 28.89KB
  • 18_f_a_v_3.im 5.82KB
  • 18_f_s.lm.txt 354 bytes
  • 18_f_s_1.im 52.08KB
  • 18_f_s_2.im 23.67KB
  • 18_f_s_3.im 3.36KB
  • 18_f_s_v.lm.txt 360 bytes
  • 18_f_s_v_1.im 53.71KB
  • 18_f_s_v_2.im 25.30KB
  • 18_f_s_v_3.im 4.99KB
  • config.txt 4.63KB
  • glass_diffuse.texture.txt 61 bytes
  • glass_diffuse.tga 64.04KB
  • glass_normal.texture.txt 35 bytes
  • glass_normal.tga 64.04KB
  • headlights.texture.txt 55 bytes
  • headlights.tga 256.04KB
  • headlights_normal.texture.txt 69 bytes
  • headlights_normal.tga 256.04KB
  • low.im 1.29KB
  • night_14_c_a.im 596 bytes
  • night_14_c_a.lm.txt 257 bytes
  • night_14_c_s.im 596 bytes
  • night_14_c_s.lm.txt 257 bytes
  • night_14_f_a.im 596 bytes
  • night_14_f_a.lm.txt 257 bytes
  • night_14_f_s.im 596 bytes
  • night_14_f_s.lm.txt 257 bytes
  • night_18_f_a.im 596 bytes
  • night_18_f_a.lm.txt 257 bytes
  • night_18_f_s.im 596 bytes
  • night_18_f_s.lm.txt 257 bytes
  • null.im 432 bytes
  • numberboards
  • 14_c_a_nb.im 692 bytes
  • 14_c_a_nb.lm.txt 255 bytes
  • 14_c_s_nb.im 692 bytes
  • 14_c_s_nb.lm.txt 255 bytes
  • 14_f_a_nb.im 692 bytes
  • 14_f_a_nb.lm.txt 255 bytes
  • 14_f_s_nb.im 692 bytes
  • 14_f_s_nb.lm.txt 255 bytes
  • 18_f_a_nb.im 692 bytes
  • 18_f_a_nb.lm.txt 255 bytes
  • 18_f_s_nb.im 692 bytes
  • 18_f_s_nb.lm.txt 255 bytes
  • nb_low.im 432 bytes
  • num_brd.texture.txt 30 bytes
  • num_brd.tga 64.04KB
  • readme.html 7.66KB
  • thumbnail.jpg 5.98KB

The enclosed meshes may be incorporated by mesh-table reference only - you may not copy any of the meshes or textures and include them in your content. The enclosed textures and meshes may not be reskinned. If you need a different color – contact me. The only exceptions are textures and meshes contained within the 'Reskins' folder – feel free to copy these over to your content for reskinning purposes. You are not permitted to decompile or reverse-engineer the included meshes. The enclosed assets shall not b

Skipping validation as asset is locally obsolete.
Skipping validation as asset is locally obsolete.

Фотографии пользователей

Еще никто не добавил фото этого объекта