Store Hotel Laidley,renamable

Store Hotel Laidley,renamable

<kuid2:97008:29917:3>

Author: Willem2
Kind: scenery
Build: 2.7
Size: 103.85KB
Uploaded: 2019-09-30
Loadings:
18
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0
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Store Hotel Laidley,renamable

My series of buildings,sheds and items created based on the Laidley Region Qld Oz. This hotel is renamable.

Author: Bill

    Store Hotel Laidley,renamable
  • bendigocolour.texture.txt 36 bytes
  • bendigocolour.tga 3.02KB
  • concrete6.texture.txt 32 bytes
  • concrete6.tga 12.02KB
  • config.txt 1.94KB
  • custom_orb_citi.tga 12.02KB
  • custom_orb_cottage_green.texture.txt 47 bytes
  • custom_orb_cottage_green.tga 12.02KB
  • digit_1b.texture.txt 31 bytes
  • digit_1b.tga 812 bytes
  • door.texture.txt 27 bytes
  • door.tga 6.02KB
  • doorwall.texture.txt 31 bytes
  • doorwall.tga 12.02KB
  • doorwall2.texture.txt 32 bytes
  • doorwall2.tga 12.02KB
  • doorwall3.texture.txt 32 bytes
  • doorwall3.tga 12.02KB
  • green.texture.txt 28 bytes
  • green.tga 1.52KB
  • hliqking.texture.txt 31 bytes
  • hliqking.tga 1.52KB
  • hotel.im 95.62KB
  • hotelrail.texture.txt 32 bytes
  • hotelrail.tga 12.02KB
  • hsign1.texture.txt 29 bytes
  • hsign1.tga 12.02KB
  • hxxxxsign.texture.txt 32 bytes
  • hxxxxsign.tga 6.02KB
  • screenshot.jpg 7.61KB
  • speed_deck_ultra_cottage_green.texture.txt 53 bytes
  • speed_deck_ultra_cottage_green.tga 12.02KB
  • wall.texture.txt 27 bytes
  • wall.tga 12.02KB
  • wharf_planks.texture.txt 35 bytes
  • wharf_planks.tga 6.02KB

This file is released free of charge for you to use. You may not host on a webserver or redistribute the model without my permission, and if permitted, only as long as you do not do so for profit. This licence file must be included with any permitted redistribution. Copyright of the model and original textures remains with Willem2

VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE166: 17 combined chunks (of 17 source) in .im file:
VE39: The texture 'digit_1b.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1334

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