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High Level Bridge
<kuid2:99333:26159:3>
| Author: | hiskey |
| Kind: | scenery |
| Build: | 3.7 |
| Size: | 3.45MB |
| Uploaded: | 2025-10-09 |
| Downloads: |
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High Level Bridge
A model of the road/rail bridge river crossing between Newcastle and Gateshead in the North East of England UK. The structure has two levels, the top level is for rail traffic and the lower level is for road traffic.
- High Level Bridge
- brick1.bmp 384.05KB
- brick1.texture.txt 29 bytes
- brick2.bmp 384.05KB
- brick2.texture.txt 29 bytes
- brick3.bmp 384.05KB
- brick3.texture.txt 29 bytes
- brick4.bmp 384.05KB
- concrete2.bmp 48.05KB
- concrete2.texture.txt 32 bytes
- concretedark.bmp 192.05KB
- concretedark.texture.txt 35 bytes
- concretedark2.bmp 192.05KB
- concretedark2.texture.txt 36 bytes
- concretedark3.bmp 192.05KB
- concretedark3.texture.txt 36 bytes
- concretedark4.bmp 192.05KB
- concretedark4.texture.txt 36 bytes
- concretedark5.bmp 192.05KB
- concretedark5.texture.txt 36 bytes
- concretedarku.bmp 192.05KB
- concretedarku.texture.txt 36 bytes
- concretedarkul.bmp 192.05KB
- concretedarkul.texture.txt 37 bytes
- concretedarkull.bmp 192.05KB
- concretedarkull.texture.txt 38 bytes
- concretegreen.bmp 192.05KB
- concretegreen.texture.txt 36 bytes
- concretegreenl.bmp 192.05KB
- concretegreenl.texture.txt 37 bytes
- concretegreenr.bmp 192.05KB
- concretegreenr.texture.txt 37 bytes
- config.txt 1.03KB
- grey1.bmp 384.05KB
- obc.bmp 12.05KB
- obc2.bmp 12.05KB
- obc3.bmp 12.05KB
- dark stone2.bmp 192.05KB
- dark stone2.texture.txt 34 bytes
- dark stone3.bmp 192.05KB
- dark stone3.texture.txt 34 bytes
- gravel.bmp 768.05KB
- gravel.texture.txt 29 bytes
- green.bmp 192.05KB
- green.texture.txt 28 bytes
- grey1.bmp 384.05KB
- grey1.texture.txt 28 bytes
- grey2.bmp 384.05KB
- grey2.texture.txt 28 bytes
- high level bridge.im 569.32KB
- hl1.bmp 48.05KB
- hl1.tga 48.37KB
- hluprights.bmp 192.05KB
- hluprights.texture.txt 33 bytes
- hlwood.bmp 192.05KB
- hlwood.texture.txt 29 bytes
- hlwoodd.bmp 192.05KB
- hlwoodd.texture.txt 30 bytes
- hlwoodd2.bmp 192.05KB
- hlwoodd2.texture.txt 31 bytes
- hlwooddc.bmp 192.05KB
- hlwooddc.texture.txt 31 bytes
- hlwooddcd.bmp 192.05KB
- hlwooddcd.texture.txt 32 bytes
- hlwooddcd2.bmp 192.05KB
- hlwooddcd2.texture.txt 33 bytes
- hlwooddcd3.bmp 192.05KB
- hlwooddcd3.texture.txt 33 bytes
- hlwooddcd4.bmp 192.05KB
- hlwooddcd4.texture.txt 33 bytes
- metal23.bmp 192.05KB
- metal23.texture.txt 30 bytes
- metal23a.bmp 192.05KB
- metal23a.texture.txt 31 bytes
- metal23b.bmp 192.05KB
- metal23b.texture.txt 31 bytes
- metal23c.bmp 192.05KB
- metal23c.texture.txt 31 bytes
- metalnewtonh.bmp 48.05KB
- metalnewtonh.texture.txt 35 bytes
- metalnewtonhh.bmp 48.05KB
- metalnewtonhh.texture.txt 36 bytes
- ncsground.bmp 192.05KB
- ncsground.texture.txt 32 bytes
- obc.bmp 12.05KB
- obc.texture.txt 26 bytes
- obc2.bmp 12.05KB
- obc2.texture.txt 27 bytes
- obc3.bmp 12.05KB
- obc3.texture.txt 27 bytes
- opaquegreen.bmp 48.05KB
- opaquehluprights.bmp 192.05KB
- s_s_stone26l.bmp 12.05KB
- s_s_stone26l.texture.txt 35 bytes
- s_s_stone26ld.bmp 12.05KB
- s_s_stone26ld.texture.txt 36 bytes
- s_s_stone26lg.bmp 12.05KB
- s_s_stone26lg.texture.txt 36 bytes
- s_s_stone26lgg.bmp 12.05KB
- s_s_stone26lgg.texture.txt 37 bytes
- s_s_stone26lgl.bmp 12.05KB
- s_s_stone26lgl.texture.txt 37 bytes
- stone12.bmp 12.05KB
- stone12.texture.txt 30 bytes
- stone13.bmp 12.05KB
- stone13.texture.txt 30 bytes
- stone2.bmp 12.05KB
- stone2.texture.txt 29 bytes
- stone3.bmp 12.05KB
- stone3.texture.txt 29 bytes
- stone4.bmp 12.05KB
- stone4.texture.txt 29 bytes
- stone5.bmp 12.05KB
- stone5.texture.txt 29 bytes
- stone6.bmp 12.05KB
- stone6.texture.txt 29 bytes
- stone8.bmp 12.05KB
- stone8.texture.txt 29 bytes
- stone9.bmp 12.05KB
- stone9.texture.txt 29 bytes
- thumbnail.jpg 139.28KB
- windowgreen.bmp 48.05KB
- windowgreen.texture.txt 48 bytes
corel auto-preserve
VE166: 27 combined chunks (of 27 source) in .im file:
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 7615
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