HOTT Bogey Bz52000 grey
1 axle bogey for MAV Class Az10000, Bz52000, Dnz64000, grey
Author: Guriga
- HOTT Bogey Bz52000 grey
- anim.kin 2.75KB
- black.texture.txt 28 bytes
- black.tga 812 bytes
- bogey_main.texture.txt 33 bytes
- bogey_main.tga 48.53KB
- bogey_wheel.texture.txt 34 bytes
- bogey_wheel.tga 48.53KB
- bz52k_bogey.im 62.08KB
- bz52k_bogey.lm.txt 277 bytes
- bz52k_bogey_grey.jpg 4.80KB
- black.texture.txt 28 bytes
- black.tga 812 bytes
- bz52k_bogey_shadow.im 1.84KB
- config.txt 1.89KB
- env_wheels.bmp 12.05KB
- env_wheels.texture.txt 33 bytes
bz52k_bogey_shadow
VE48: This asset uses an obsolete trainz-build number. Trainz-build numbers below 3.5 are no longer supported.
VE39: The texture 'black.tga' is a uniform color.
VE39: The texture 'bz52k_bogey_shadow/black.tga' is a uniform color.
VE109: The low-detail meshes total more than 500 polygons. This may have a negative impact on performance: 0: 1040, 1: 1040, 2: 1040
VE111: The meshes in LOD level 2 must total at least 20% fewer polygons than the next higher LOD: 0: 1040, 1: 1040, 2: 1040
VE111: The meshes in LOD level 1 must total at least 20% fewer polygons than the next higher LOD: 0: 1040, 1: 1040, 2: 1040
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